3,485 Commits over 1,371 Days - 0.11cph!
fixed input name
Basic scrolling water shader
Organisation for the future
correct pp setting on material
Reload time matches reload anim better
Set up usp match bodygroups
Set up usp arms and anims
Make customise menu look better
Fixed random square + Obscured glow
Scaled down hats
compiled files
Move ControlHints to razor
HoleScore to razor
Fix powerbar and convert it to razor
HoleMarker to razor
OutOfBounds to razor
Scorefeed to razor, run some events instead of public singleton UI elements
Add vscode generated files to .gitignore
Spectating info to razor
Move freecamoverlay to razor file
Waiting screen and root panel to razor
Fix obsolete game events
Scoreboard player to razor
Golf scoreboard to razor
CustomizePartIcon to razor
Customize tab to razor
Customize menu to razor
Format razor files
Fix powerbar not updating localpawn hash
Fix customize parts running off screen
Fix some weird formatting in control hints
Fix rounding on powerbar
Merge pull request #12 from matekdev/razor-conversion
FEA: Razor conversion
Moved hotspots and some models to asset party
https://asset.party/facepunch/sboxassets
Removed unused USP content
set up basic play and quit options
Start restyling ship select
Stone cladding hs blend meta
Add Tag to model materials
Stone cladding hs blend
Removed models from /core that are uploaded to asset party
Updated avatar menu map
Clean up bakedresourcecache
removed old test content
Update .gitignore .addon
More work on square buildings
Returned metal wheely bin and alarms to original path so we don't break maps
don't show warning in instagib
Remove some logs
Fixed text on ship screen
Updated Square additional building front
Updated asset library map
Updated dmg number font and particle