3,485 Commits over 1,371 Days - 0.11cph!
Diamond plate tweak + blend
Pvc panel tint mask
Diamond plate blend textures
Removed missing models from avatar map
_cs
material from core
pvc panels
Moved the rest of the assets to Asset Party
https://asset.party/facepunch/sboxassets
-This should be all the assets moved over now, I may have missed a few uploads
Minimal Template pawn use Cloud.Model Watermelon
Fixed blend paint gizmo not showing
Correct file path for error sound
Adjust max ammo
collision on pickup model
Weapon order
Weapon pickups
No Collide Tool
https://files.facepunch.com/louie/1b1111b1/sbox-dev_Gz7LCkZGHU.jpg
Updated color tool; Right click removes color tint
Model Skin Changer
https://files.facepunch.com/louie/1b1111b1/sbox-dev_DhhBf2XNh4.jpg
Search in Cloud Models
https://files.facepunch.com/louie/1b1111b1/sbox-dev_BsnJkjiIE1.png
Additional tape skins
https://files.facepunch.com/louie/1b1011b1/sbox-dev_Ueq5hbbqcE.jpg
Remove cubemap fog for now
Tape collection
https://files.facepunch.com/louie/1b0811b1/sbox-dev_HyjLssrXwH.jpg
Extra controls in sound editor
Remove unused
show cloud models first
9mm brass eject particle
Steel grid correct surface
Dead end road sign from core
Concrete debris fix
Corrugated blend
Dynamic reflection on glossy concrete
Grass mud blend wip
Use new mud on asphalt blend
Server list + loading screen style
Fixed gradient ui styling
Moved road sign decal to asset party
Move more assets to asset.party + remove old content
https://asset.party/facepunch/sboxassets
show current colour on ui
Sick animation on player cards
5s instead of 10s for testing