3,524 Commits over 1,402 Days - 0.10cph!
Moved assets to different addon
Updated controller diagram to match new model
Adjusted SceneWorld models
Fixed broken model in Trail Pass Tab
removed dev unicycle
Scale player back down
Rebalanced Season pass items
basically just added new id
Added updated unicycle model https://files.facepunch.com/louie/1b2711b1/sbox-dev_q4bkoDxl3s.png
Compiled files
Revert rail fix
Gamemode Assets
Trail: Changed Restart to G and Go Back to checkpoint to R
Don't cast players shadow with flashlight
World loader as HammerEntity
dev block + compiled files mess
fixed broken normal map on pallet
Spawn trails only on clients
Clamped friction volume friction more
flashlight
Fixed + added colour option to time zone effect
Trail effect
Increased size on particles
Removed all map content + update paddle texture
updated hopstop with rack model
https://cdn.discordapp.com/attachments/975910294897451019/977203589598568518/unknown.png
Added surface properties to models
Recompiled map
Slight pitch shift on sounds
Ball trail and hit effect
Use cool new ball material
Update .gitignore
Cleanup + map update
Cleaned up ladder tileset
Added Surface Properties to wooden crate material
Additional art on HopStop
Map updates to Hop Stop
Cardboard hotspot 2
updated cardboard hotspot
Update .gitignore
additional art on hopstop
Update .gitignore
WIP HopStop Art
HotStop Materials
Cable tray tileset https://files.facepunch.com/louie/1b0911b1/sbox_14GcewgiNQ.png