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1,006 Commits over 274 Days - 0.15cph!

11 Days Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
11 Days Ago
Merge from jungle_update
11 Days Ago
Tweak croc belly flop tracking, attack rhythm, turns
11 Days Ago
Fix croc letting you go in its back too easily
11 Days Ago
Merge from jungle_update
11 Days Ago
Fix wood barricade double not carving navmesh
11 Days Ago
Fix croc not interrupting intimidation when player is very close
11 Days Ago
Add tiger placeholder water footstep to avoid error spam
12 Days Ago
Merge from jungle_update, better crocodile behaviour
12 Days Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
12 Days Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
12 Days Ago
Merge from jungle_update, protocol bump
12 Days Ago
Bump protocol
12 Days Ago
Add placeholder footstep audio to tiger and panther
13 Days Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
13 Days Ago
Merge from jungle_update
13 Days Ago
Attempt to fix croc being stuck after static bite attack only on release
13 Days Ago
Fix croc head popping when moving out of water
13 Days Ago
Merge from main
13 Days Ago
Merge from jungle_update
13 Days Ago
- Double volume of tiger growls when sneaking - Ensure player gets at least 3 chances to hear the growls before being attacked
13 Days Ago
- Tigers are more likely to flee than to charge if they think they are threatened, unless very close - Tiger takes longer to decide to charge
13 Days Ago
Make tiger retreat faster after successful hit on prey
13 Days Ago
Fix panthers spawning underwater
13 Days Ago
Fix tigers spawning underwater
14 Days Ago
Merge from jungle_update
14 Days Ago
Prevent wolves from spawning in the jungle, imo crocs tigers and snakes are enough to worry about
14 Days Ago
Merge from jungle_update (contains protocol change)
14 Days Ago
Jungle ambient noise like birds goes silent when tiger is stalking you Protocol change
14 Days Ago
Merge from jungle_update (fix compile errors)
14 Days Ago
Fix other compile errors
14 Days Ago
Fix compile error
14 Days Ago
Merge from jungle_update
14 Days Ago
Prevent tiger from coming back after fleeing in some scenarios (player unreachable, in safe zone, in water, encounter too long)
14 Days Ago
Also deform spine on croc snap attack
14 Days Ago
Fix animations being re-imported multiple times
14 Days Ago
Add more logging for null anim NRE (as no anim seem to be null from inspecting croc)
15 Days Ago
Add skeletal debugging tools for croc proc anim Add DDraw.DrawSkeleton
15 Days Ago
Fix croc speeding up suddenly when moving after intimidation
15 Days Ago
Merge from jungle_update (protocol bump)
15 Days Ago
Bump protocol
18 Days Ago
Regenerate manifest to fix error about tiger.population already existing
18 Days Ago
Code gen
18 Days Ago
Fix tiger population convar not working Make panthers spawn naturally in the jungle
18 Days Ago
Delete panther static mesh model Make panther a different prefab instead of a variant of the tiger Setup panther corpse and ragdoll Rebuild manifest
18 Days Ago
Fsm end transitions now make entity skip to the front of the queue, to prevent situations where they are done with the current state and stay idle waiting to be ticked For example if the server is struggling, a wolf may stay still for 1s after playing the hurt anim, this fixes that This doesn't mean the AIs will cost more performance, it means that when if we can only tick 10 out of 100 wolves this frame (budget), we'll prioritize ticking the ones that have nothing to do
18 Days Ago
Better profiling of the fsm GetAncestry method (separate recursive calls to not mess up the time measuring)
18 Days Ago
Animals that just got hit won't delay their next AI tick, effectively skipping to the front of the budgeted queue for the next frame Helps prevent animals play hit reactions a long time after being hit when the server is struggling
19 Days Ago
Merge from jungle_update
19 Days Ago
Constrain croc and tiger to jungle biome Increase croc population