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1,696 Commits over 730 Days - 0.10cph!

2 Months Ago
Assert inside all recast methods that the useUnityNavmesh is false
2 Months Ago
Make useUnityNavmesh convar only work on server start, do not build recast navmesh if it's set
2 Months Ago
Remove unused WS methods, fixed more usages of subNavmesh in unity mode
2 Months Ago
Fix cases where rotation could still be using recast in unity mode
2 Months Ago
Fix other cases where it was possible to fallback to recast code path when agent is null but useUnityNavmesh is true
2 Months Ago
Fix old animals dying when spawned on a navmesh tile that has yet to be built
2 Months Ago
Fix TryGetAgent not returning false when agent fails to be added
2 Months Ago
Fix merge conflicts on meshCache submeshes
2 Months Ago
Merge from main
2 Months Ago
* Sample first before adding navmesh agent, to avoid warning spam when navmesh is not there yet * Prevent entering recast code paths when unity agent is null but convar indicates to use unity, instead do nothing
2 Months Ago
Potential fix for "can't do X on agent not on navmesh" error spawn when toggling useUnityNavmesh convar
2 Months Ago
Make sure all modifications of navPos (through property or warp) also update the world position if updateWorldPos is enabled, before warp would not update worldPos
2 Months Ago
First pass on vehicles affecting navmesh
2 Months Ago
Reapply changes to oilrigs, codegen
2 Months Ago
Fix RebuildTilesInBounds not rebuilding in independant navmeshes if main navmesh is not built, early out if bounds don't intersect
2 Months Ago
Fix powerline poles being ignored by navmesh (handle capsule colliders)
2 Months Ago
Merge from main
2 Months Ago
Potential fix for "can't call stop on disabled agent" log spam
2 Months Ago
Potential fix for "stop can only be called on active agent on navmesh" spawm
2 Months Ago
Potential fix for ghostship scientists endless recursion
2 Months Ago
Reapply small oilrig changes
2 Months Ago
Merge from main
2 Months Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
2 Months Ago
Fix oilrigs not having navmesh when outside of map bounds
2 Months Ago
Potential fix for ResetPath error spam
2 Months Ago
Update second gingerbread npc, should fix nre
2 Months Ago
Update source entity of wolf corpse, should fix broken head trophy
3 Months Ago
Fix wolves getting stuck (use recast move instead of manual nav raycasts + slide)
3 Months Ago
Update murderer (scarecrow) and gingerbread man to use new navmesh agent.
3 Months Ago
Replace navmesh agent of tunnel dwellers, bandit guard and underwater dwellers
3 Months Ago
Potential fix for scientists not spawning on cargo
3 Months Ago
Fix minor typo in WhatUsesThis
3 Months Ago
Delete old wolf prefab and class, a consequence of this is that the population convar is now "wolf2.population", todo rename wolf2 to wolf
3 Months Ago
Prefix nav logs correctly in RustNavmeshAgent
3 Months Ago
Convert all old scientists to use new navmesh agent
3 Months Ago
Check default navmesh is built and log error if not in agent queries
3 Months Ago
Revert last commit
3 Months Ago
Potential fix for SetBrakingEnabled and CanUpdateMovement NRE (suspected triggered by excav and cargo scientists)
3 Months Ago
Update artifacts for mac, linux and windows with native fix for tiles failing to be added to navmesh when having too many triangles
3 Months Ago
At first add no limit on max build queue
3 Months Ago
Fix potential culprit for double free of tileData
3 Months Ago
Limit max number of tiles being built in the background
3 Months Ago
Fix budget being treated as seconds despite being miliseconds
3 Months Ago
Prevent nullref when navmesh is not built but is queried, error will be logged in ai.logIssues 1
3 Months Ago
Do no rebuild tiles when using unity navmesh, do not log error when no nav found when an entity tries to rebuild (it's normal for some entity to spawn before navmesh is built)
3 Months Ago
Fix animals not steering and scientists not facing target in unity nav mode
3 Months Ago
Hook new navmesh to ghostships and tropical islands
3 Months Ago
Fix client server compile errors
3 Months Ago
Run codegen
3 Months Ago
Merge from main