userMaverickcancel

1,331 Commits over 427 Days - 0.13cph!

8 Months Ago
Merge from main
8 Months Ago
Remove unused tiger state, and fix NRE when no corpse is assigned (tiger will just disappear on death until we make a corpse for it)
8 Months Ago
Add counter to blackboard
8 Months Ago
When the tiger is sneaking, it will flee if aimed at from far enough, but charge if it's close
8 Months Ago
Tiger fire reaction
8 Months Ago
Merge from main
8 Months Ago
Correct tiger push direction
8 Months Ago
Merge from main
8 Months Ago
Shorten tiger leap and growl anims for better blending, custom flee to go back into hiding then circle back
8 Months Ago
Make tiger weave less than wolves when attacking, as it doesn't fit its personality as much
8 Months Ago
Update fsm speeds, fix other roar NRE, reduce tiger sprint speeds
8 Months Ago
Update tiger speeds
8 Months Ago
Fix NRE when roaring
8 Months Ago
Added more visual flair and punch to tiger attack impact
8 Months Ago
Have tiger often retreat into stealth after landing an attack
8 Months Ago
Make tiger slower 90% of the time (but keep explosive sprint), fix incorrect hurt anim direction, fix sharp speed changes, balance vision and encounter timer for stalking, reduce charge range
8 Months Ago
Hook tiger prowl idle
8 Months Ago
Fix tiger anim pops when sleeping and roaming
8 Months Ago
Remove unused max walking speed
8 Months Ago
Add placeholder sounds for the tiger
8 Months Ago
Reduce tiger speed as it was too fast most of the time, fix hurt anim not playing, add very basic placeholder hitboxes
8 Months Ago
Reassign tiger skeleton bones
8 Months Ago
Forward OnDied to entity component
8 Months Ago
Hook tiger weak hit anim
8 Months Ago
Experiment with bleeding
8 Months Ago
Override hurt now that we have the method
8 Months Ago
Cherry pick entity component hurt method addition
8 Months Ago
Update tiger gait speeds
8 Months Ago
Setup tiger fsm and hook anims
8 Months Ago
Adjust tiger bounds
8 Months Ago
Setup look anim and spine anim
8 Months Ago
Setup tiger gait speeds
8 Months Ago
Add one-shot anims to animator
8 Months Ago
Create tiger skeleton assets (ragdoll not setup)
8 Months Ago
Hook tiger model to prefab
8 Months Ago
Rename and move tiger protection asset
8 Months Ago
Set up crocodile required gameplay assets
8 Months Ago
Delete unused tiger static mesh
8 Months Ago
Update manifest
8 Months Ago
Generate root motion data for existing anims
8 Months Ago
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)
8 Months Ago
Improve line covers
8 Months Ago
Fix compile error
8 Months Ago
Add line cover component
8 Months Ago
Incentivize peeking when hearing sound ahead, clean up unused states, fix compile error from merge
8 Months Ago
Merge from main
8 Months Ago
Make scientist play more conservatively at the beginning of an encounter or after action packed moments
8 Months Ago
Fix vddraw never showing scientist aim
8 Months Ago
Fix scientists being able to shoot a last bullet upeon dying
8 Months Ago
Allow scientists to retreat after close range scuffle lasted long enough