branchrust_reboot/maincancel

35,049 Commits over 4,293 Days - 0.34cph!

8 Years Ago
Made guides opaque when placing in water
8 Years Ago
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8 Years Ago
Tweaked foliage displacement to mitigate zfighting + look more stomped
8 Years Ago
Fixed potential NRE in HairDyeCollection
8 Years Ago
locked crate no longer accepts player items vehicles no longer collide with ragdolls (sorry flash)
8 Years Ago
Willow bush / custom vertex normal / fixed green vertex color / rebaked billboards
8 Years Ago
longsword cost reduced HV rocket cost reduced rocket launcher cost reduced rocket launcher durability increased targeting computer stackable cctv stackable binoculars researchable
8 Years Ago
Properly clear prefab pool when disconnecting from server
8 Years Ago
Mix tweaks
8 Years Ago
Fixed super rare pooling NRE (maybe)
8 Years Ago
SAP costs 4 hqm instead of 8 SAR now has an hqm cost of 4 SMG HQM cost halved Heavy plate move speed nerf very very slightly reduced Heavy plate costs halved longsleeve + tshirt cost 20 scrap to research (was 75), slightly higher radiation protection long sword cost reduced hv rocket cost reduced to almost 1/4 that of rocket hv rocket damage reduced to 1/4 rocket rocket lancher cost reduced rocket launcher durability increased hide armor costs reduced ch47 health balance ch47 damage effects ch47 drops crate when killed (if it has one) ch47 polish
8 Years Ago
less junk in elite crates and airdrops
8 Years Ago
AK47 more random recoil AK47 HIP FIRE ONLY has more aimcone ONLY HIP FIRE RELAX
8 Years Ago
hacked crate landing effect ch47 is hostile while orbiting
8 Years Ago
phrases manifest skin approval random seed for server created projectile effects (scientists shooting) added 'swap seats' command to options menu (default = x)
8 Years Ago
Mix tweaks
8 Years Ago
More mix tweaks
8 Years Ago
Even more mix tweaks!
8 Years Ago
Louder headshots Potential fix for sounds occasionally being occluded incorrectly
8 Years Ago
Fix oversized rustle triggers on some of the new trees
8 Years Ago
mix
8 Years Ago
Potential fix for rare issue that could cause dual wielding / player model corruption Enabled pool.player_model by default again
8 Years Ago
Fixed "Attempted to create Sound from null SoundDefinition" when picking up some items
8 Years Ago
Improvements to CH47 mounted scientists.
8 Years Ago
Improved LOS for CH47 mounted scientists.
8 Years Ago
Fix some levels being wrong underwater
8 Years Ago
Added additional info to entity console commands Added entity.find_status console command
8 Years Ago
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8 Years Ago
Fixed rare orphaned client side entities
8 Years Ago
Use world cache in the editor by default as well when running only the client
8 Years Ago
early exit out for dismount position checks only driver can turn boat on/off or access fuel
8 Years Ago
Block player inputting items into elite crates
8 Years Ago
Fixed thrown items sometimes being invisible until they hit something (projectile pooling bug)
8 Years Ago
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8 Years Ago
Network++
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Network++
8 Years Ago
EAC SDK update
8 Years Ago
mounting fixes
8 Years Ago
ddraw fail
8 Years Ago
less derpy boat jumps (waterfalls/foundation steps) via dynamic drag based on submerged fraction
8 Years Ago
Projectile trail renderer is invisible for the first 6 meters
8 Years Ago
wounded player anim fix
8 Years Ago
Fixed nudity censor clipped by water and water masks
8 Years Ago
scientist projectiles no longer hit the ch47 fuselage due to lerp can once again stick c4 etc on vehicles hackable crate resets decay time when hack start/stops much, much better push behavior exiting boat at low velocity places you on top of boat removed ability to spam swapseats
8 Years Ago
ch47 map marker
8 Years Ago
VisitURL no longer opens mid game while jumping, opening chat
8 Years Ago
Merge from projectile_trajectory Network++