129,521 Commits over 4,140 Days - 1.30cph!
Fixed material of scaled rocks forgetting its texture references
Fixed issue with rock shader causing black flickers on the screen. Improved blending for overlay layer on the rock shader. Moved rocks mats into subfolders.
Fixed server compile error (please review)
finished all the crouch/walk/run animations for the player holding rifle
Improved the inconsistent light-bleed between billboards and meshes on forest 7's.
Tree combo test that I'm leaving inside TestLevel.
Fixed some colliders and a floating tree.
Fixed billboard fading on 6-4.
Started work on some minor secondary trees for various forest types.
Fixed user/ban list not loading on dedicated server
Save userlist properly
Print to server console when an owner/moderator joins
Added min/max values to all filter types, added temperature filter
Updated spawn handler prefab
Fixed missing material references on almost all snow rocks (careful with material meta files)
Merge from terrgen
Protocol++
Fixed rcon console variables not working
Fixid some missing materials on snow rocks, removed height blending from the shader as the normal map is doing most of the work now.
new exported anims for the torch
updated anim controller for torch. Now contains lit idle / attack / hit triggers
Organizing minor secondary trees
Mismatched green on leaves125.
Temporarily added TestLevelTrees
world models should use r_prop bone by default
conditional models skin system (wip)
Fixed wall prefab corner models
Fixed invisible shrub prefab.
Disabled auto material import for some meshes
fixed rock holdtype stand / attack anims
changed world model rock prefab
updated held position of torch
crouchwalk / jogging animations for when the player is holding a bow
Fixed footsteps being crazy loud
Tree testlevel env settings brought more in line with the procmap.
Plain and moss rocks now color matched.
commited w_rock meta file
Editor tool to show local player's eye line (for world model aim tweaks)
Fixed boltrifle world model being misaligned
Pickaxe world model
Fixed player thirdperson melee attack not playing
Disabled tessellation in skin shader
Fixed rcon strartup param - proper this time
Don't try to handshake multiple times
Default message initial size 64bytes (up from 16)
If player isn't alive on disconnect then remove them (don't just sleep)