branchrust_reboot/maincancel

33,572 Commits over 4,140 Days - 0.34cph!

5 Years Ago
rename Compound to Outpost in help toast Kill players who sleep while wounded
5 Years Ago
Merge from /main/drone/shop
5 Years Ago
Added Airwolf back into Hapis Also beware Hapis dumpster divers: Junkyard piles are hella radioactive now. Buncha other tweaks.
5 Years Ago
Use UpdateSurroundingEntities instead of GroundWatch.PhysicsChanged when upgrading a building block
5 Years Ago
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5 Years Ago
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5 Years Ago
Hapis river flows downstream again. Next-gen.
5 Years Ago
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5 Years Ago
More topological improvements and minor fixes.
5 Years Ago
phantom reclaim terminal on vanilla
5 Years Ago
Fixed duplicated map label
5 Years Ago
More tweaks based on feedback (thanks for all the lists!)
5 Years Ago
bandit town s2p
5 Years Ago
Added tooltips to server tags
5 Years Ago
streamer skin approval
5 Years Ago
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5 Years Ago
Bradley no longer remains stationary if it can not find a good engagement spot Bradley uses slightly larger spherecast for vis checks
5 Years Ago
added ao map for eoka pistol
5 Years Ago
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5 Years Ago
Surgery on mil tuns to see if that fixes map crash
5 Years Ago
stashes despawn and drop their items if construction is placed overtop of them
5 Years Ago
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5 Years Ago
codegen + phrases check
5 Years Ago
Fixed floating point issue with roads causing them to washboard Fixed some sewer entrances being cluttered with rocks
5 Years Ago
softcore reclaim backpack
5 Years Ago
Fix skin picker snapping to the left any time a refresh is called (only resets to the left if the blueprint changes or a skin is selected)
5 Years Ago
Praise the lord it runs again
5 Years Ago
Splat clearing texture bug fixery
5 Years Ago
Resurrected World Setup
5 Years Ago
Merge from /main/drone/shop
5 Years Ago
reclaim terminal refresh button code cleanup
5 Years Ago
More buglist & full bake with everything Miltuns enabled sans AI as a debug test
5 Years Ago
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5 Years Ago
code review changes never add starting rock/torch to reclaim terminal
5 Years Ago
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5 Years Ago
Another batch of Hapis fixes
5 Years Ago
Batch 2 of Hapis bugfixes. Added Phone Booth network to Hapis.
5 Years Ago
Hapis buglist part 1
5 Years Ago
Fixed fridge door magically opening and closing by itself in the lighthouses
5 Years Ago
Hapis: Fixed swimming under compound bridge Fixed a bunch of holes and one actual crater 55% less janky waterfall transparency Fixed offshore spawns creeping into the newly expanded coastline Fixed river topos
5 Years Ago
Nixed old floating desert foliage. (New desert cliffs coming soon) Fixed Compound Sentry Gun multispawns Possible fix for MilTun server crash
5 Years Ago
compile fix
5 Years Ago
cleanup sleepers when a puzzle resets
5 Years Ago
teamsize fixes
5 Years Ago
invite nre fix
5 Years Ago
Further defined player spawn parameters so that you don't spawn on secondary islands, or where you need to run far to bypass cliffs
5 Years Ago
Disabled miltuns again for debug
5 Years Ago
Hapis: Fixed a bunch of procedural spawn issues, such as Field/Monument masks being blank
5 Years Ago
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5 Years Ago
overgrowth materials color tweaks