userPeturcancel

6,718 Commits over 4,263 Days - 0.07cph!

7 Months Ago
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7 Months Ago
Merge from catabees
7 Months Ago
Fixes
7 Months Ago
Catapult bee impact
7 Months Ago
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7 Months Ago
Flash setup
8 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
8 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
8 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
8 Months Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
8 Months Ago
Weather progress
8 Months Ago
Remaining biome.
8 Months Ago
8 Months Ago
8 Months Ago
Env progress/backup.
8 Months Ago
Iterating configs.
8 Months Ago
Arctic biome tweaks with new ambient features.
8 Months Ago
Buncha fixes/compensations for overbrightness bug.
8 Months Ago
Codelock leak tightness improvements.
8 Months Ago
Electric furnace tweaks.
8 Months Ago
IO bugfixes batch 1
8 Months Ago
8 Months Ago
8 Months Ago
Climate & post for remaining biomes.
8 Months Ago
Temperate biome settings. Arid tweaks to compensate.
8 Months Ago
Arid biome Jungle tweaks to match
8 Months Ago
Autoexposure & related tweaks.
8 Months Ago
8 Months Ago
Applied the new ParticleSystemLightCull
8 Months Ago
Annoying merge fix 3/3
8 Months Ago
Annoying merge fix 2/3
8 Months Ago
Annoying merge fix 1/3
8 Months Ago
Storage for later.
8 Months Ago
Fixes
8 Months Ago
FX
8 Months Ago
Guide shader ASE experiments.
8 Months Ago
Iterative improvements.
8 Months Ago
Recalibrated for both extremes of the fog range.
8 Months Ago
Progress on weather fog levels.
8 Months Ago
Fixed bullet blood not playing on awake. Fixed its missing material Made warmup counts consistent between blood impact types. (35 for bullet, 5 for melee)