userPeturcancel

8,594 Commits over 4,079 Days - 0.09cph!

6 Months Ago
New flame impact atlases.
7 Months Ago
Cherrypick from the smoothstep
7 Months Ago
Reverse fresnel stuff for Dayaan
7 Months Ago
Fixed car shredder in the junkyard using a borked shadow proxy. Junkyard S2P
7 Months Ago
Maybe fix for miner hat issue, not sure. Couldn't reproduce it.
7 Months Ago
Merge from /deluxe_christmas_lights_emission/xmas_light_uncrappification/ (MeshLOD removal.)
7 Months Ago
Just run the LOD0 mesh instead of LODMesh scripting every instance -- to test incompatibility. Probably wasn't even worth the CPU overhead anyway.
7 Months Ago
Renamed back to testbulb in case it is hardcoded somewhere or not updating with manifest or whatever.
7 Months Ago
Minor emission consistency tweak between the two variants.
7 Months Ago
Brightness scaling material fix. Naming cleanup.
7 Months Ago
Finalized update. Texture optimization.
7 Months Ago
WIP
7 Months Ago
Fixed some old textures taking too much ram.
7 Months Ago
Various bulb improvements. Added an LOD1. (MeshLOD)
7 Months Ago
More CPR on the ancient christmas lights and their weirdo shader. Test save for Dayaan.
7 Months Ago
LOD fix
7 Months Ago
Light materials.
7 Months Ago
Lighting prefab with full color palette.
8 Months Ago
Merge from main
8 Months Ago
Finalized ammo additives. Slightly tweaked M39 exhaust fumes because they seemed regressed.
8 Months Ago
Disabled the animation from HitGuide because DepthBuffer limitations, hashtag sadface.
8 Months Ago
Fluffed up the hit marker. (Kinda needs soft blend tho)
8 Months Ago
Minor mat tweaks for other TODs
8 Months Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
8 Months Ago
Organized files & moved only those that we use out of the test_material folder.
8 Months Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.
8 Months Ago
LOD tweak. Shadow proxy setup to mitigate TOD flickering.
8 Months Ago
Slowed cold fumes.
8 Months Ago
Added BindRendererBounds for SSS Ice material tweak
8 Months Ago
Fixed impacts.
8 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
8 Months Ago
Underwater visibility increase.
8 Months Ago
WIP
8 Months Ago
Fixed T1 shell ejection not working.
8 Months Ago
Final'ish fire additive
8 Months Ago
Iterating
8 Months Ago
Fireball light animation tuning
8 Months Ago
Applied Ian's zero rotation script tweak.
8 Months Ago
Small fireball
8 Months Ago
Updating all other fireballs progress.
8 Months Ago
Ammo additives WIP
8 Months Ago
Updated flashbang for new scripts. Explosive ammo WIP.
8 Months Ago
Flashbang stuff
8 Months Ago
FX offset fixes. Ember iteration for more punch.
8 Months Ago
Fixed impact surface normal orientation.