userPeturcancel

6,793 Commits over 4,294 Days - 0.07cph!

5 Months Ago
5 Months Ago
Tropical cliff files.
5 Months Ago
Tropical cliff variant.
5 Months Ago
Fixed the ceiling light top bleed Fixed secondary light being a different color Removed distance flare (not used for player spawned stuff) Slightly lowered LOD cull distances as they were carried from some static lights. Small polish on light/shadow settings.
5 Months Ago
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5 Months Ago
Sculpts
5 Months Ago
Scene backup. Editor script fix.
5 Months Ago
Merge from deep_sea
5 Months Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
5 Months Ago
More/Backup
5 Months Ago
Backup
6 Months Ago
Progress backup More splat files & palette stuff.
6 Months Ago
More splat set stuff.
6 Months Ago
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6 Months Ago
Progress
6 Months Ago
Progress & terrain files.
6 Months Ago
Tilesets.
6 Months Ago
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6 Months Ago
Small tweak on fairy point.
6 Months Ago
Fixed all remaining ghost bulbs I think.
6 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
6 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
6 Months Ago
Hanging bulbs pass.
6 Months Ago
Small tweak & cleanup.
6 Months Ago
Light values.
6 Months Ago
Fairybulb stuff
6 Months Ago
Emission toggle on glass material.
6 Months Ago
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File scheme.
6 Months Ago
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6 Months Ago
Better setup
6 Months Ago
6 Months Ago
Searchlight static updates. Relevant monument scenes S2P.
6 Months Ago
Various changes to fix the LaserLight colours.
6 Months Ago
Ambient boost defaults.
6 Months Ago
Merge from fogmethod1: - Use old weather chance odds. - Fixed fog having a wind value. - Fixed overcast & rainheavy having too high a wind value. - Slightly cooled the jungle haze color.
6 Months Ago
Overcast wind 0.75 > 0.4