userPeturcancel

6,572 Commits over 4,202 Days - 0.07cph!

1 Year Ago
Prefab backup
1 Year Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
1 Year Ago
Progress backup
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Further tweaks & fix candidate for underwater torch.
1 Year Ago
Fixed certain biome post sometimes overriding water post and darkening it too much. Further tweaks to help the underwater torch work with the new attenuation.
1 Year Ago
Recycler lighting
1 Year Ago
Shadow bleed fix.
1 Year Ago
Progress backup
1 Year Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
1 Year Ago
Shifted some AC ducting around for lighting purposes
1 Year Ago
Progress backup
1 Year Ago
Lighting WIP
1 Year Ago
Fixes
1 Year Ago
Moved lighting to its own prefab.
1 Year Ago
Shadow proxy tweak
1 Year Ago
Use new'ish emission fresnel on Fluor fixtures.
1 Year Ago
Fixed clipping decal. Heater mat tweak.
1 Year Ago
Shadow proxy fix.
1 Year Ago
Added shadow proxy to sbl_garage_door to fix heavy light bleed.
1 Year Ago
Heat shimmer to prop heaters.
1 Year Ago
Some heater_floor material/texture tweaks and MIP adjustments because emissive UV islands are packed too tight. Base prefab lighting tweaks to match. Fixed off variant prefab not actually being off. Off variant used on the second floor garage.
1 Year Ago
Merge from main
1 Year Ago
Rotorwash FX play fixes. Fixed Minicopter not using the nested small wash prefab. Slight optimizations.
1 Year Ago
Fixes
1 Year Ago
Iterations
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Fixes
1 Year Ago
Looping fix.
1 Year Ago
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1 Year Ago
Collision FX. Color space fix on med explosion texture. (Unrelated)
1 Year Ago
Damage effects for motorbikes. Road FX tweaks.
1 Year Ago
Milder throttle exhaust. Will get more pronounced with damage.
1 Year Ago
Damage WIP
1 Year Ago
Light additions.
1 Year Ago
Merge from water-fog-scatter-strength2
1 Year Ago
Underwater visibility improvements.
1 Year Ago
Lighting and light pass.
1 Year Ago
Merge from scrap_spotfix
1 Year Ago
Fixed scrap transport spotlight issues. No longer run the spotlight without a shadow LOD, for better perf.
1 Year Ago
Optimized probably 20-30 mb out of the texture sizes. Should look about the same. Fix if weird/noticable changes spotted.
1 Year Ago
Applied Matt's blinker fix.
1 Year Ago
Removed 3P green laser from the ground underneath the turret Added the red laser to the turret, just to test
1 Year Ago
Brake light prefab tweaks/additions