userPeturcancel

6,939 Commits over 4,414 Days - 0.07cph!

2 Years Ago
Removed soft blend from mlrs_lightmask to fix the badass looking mlrs blinkers not rendering.
2 Years Ago
Flamethrower 3rd person center point fix. Improved flamethrower pilot light look and performance, now lights up a very tiny area around the barrel.
2 Years Ago
Crossbow & legacy bow fire arrow visual upgrades.
2 Years Ago
Compound bow 3rd/1st fire arrow updates.
2 Years Ago
Fire arrow projectile visual revamp Trimmed the trail renderer from it for performance, since it's covered by smoke trail anyway Arrow now illuminates a little bit around it mid-flight.
2 Years Ago
Reworked fire arrows on hunting bow viewmodel
2 Years Ago
Fixed all hunting bow arrowheads so they don't render on the middle of the arrow shaft in 3rd person. Reworked the fire arrow flames so that it doesn't bug out and stretch on vehicles. Also added a tiny light source to it and made it look and perform better.
2 Years Ago
Impact cleanup
2 Years Ago
Occlude underwater rendering.
2 Years Ago
Looping fix.
2 Years Ago
Screen shake configuration and pooling scripts.
2 Years Ago
Fixed artifacts on torch flame.
2 Years Ago
FX meta spam
2 Years Ago
Merge cleanup.
2 Years Ago
Various fixes / post-merge unfuckery.
2 Years Ago
Merge from explosions
2 Years Ago
Both flamethrowers with viewmodelrenderers and effect parents setup
2 Years Ago
Script setup on tools
2 Years Ago
Remaining throwables w/ script setup
2 Years Ago
Fixed one of the cake candles getting blown out out when you run far
2 Years Ago
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2 Years Ago
Improved military flamethrower jet line coherence, and collision/bounce behaviour
2 Years Ago
Iterated on visual flame + smoke collision and behaviour
2 Years Ago
Lowered delay on yellow fireball flames.
2 Years Ago
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2 Years Ago
Fixed ground fire error.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
2 Years Ago
Fixed minigun muzzle flash not emitting light
2 Years Ago
Early pilot flames prefab
2 Years Ago
12 range FX.
2 Years Ago
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2 Years Ago
Attack FX iteration
2 Years Ago
Detach time
2 Years Ago
Attack recycle time
2 Years Ago
More randomized muzzle flash
2 Years Ago
Brightened door glass up just a tad. Killed the duplicate screenmaterial that was no longer used.
2 Years Ago
Fixed parts of the screen sorting poorly/disappearing when crouching Fixed clipping on one part of the glitch animation.
2 Years Ago
LocalPosAnim for screen signal distort.
2 Years Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
2 Years Ago
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2 Years Ago
Various screen related.
2 Years Ago
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2 Years Ago
Various lighting, material, occlusion, screen improvements. (WIP)
2 Years Ago
Materials
2 Years Ago
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2 Years Ago
Flamejet concept
2 Years Ago
LOD & fixes