userPeturcancel

6,271 Commits over 4,414 Days - 0.06cph!

7 Months Ago
Merge from naval_update
7 Months Ago
Spotlight to prefab.
7 Months Ago
Various PT boat related.
7 Months Ago
Ejection WIP.
7 Months Ago
50 cal attack
7 Months Ago
50 cal stuff.
7 Months Ago
Merge from naval_update
7 Months Ago
Various PT boat polish/lighting.
7 Months Ago
Coconut spawn areas below palms on the islands.
7 Months Ago
Coconut related leftovers.
7 Months Ago
Spawnpop. RNG'd coconut look. Manifest.
7 Months Ago
Coconut world spawn entity
7 Months Ago
Coconut localization.
7 Months Ago
Coconut texture saturation tweak.
7 Months Ago
Coconut setup
7 Months Ago
TR neon sign polish.
7 Months Ago
LCD display & FX.
7 Months Ago
Cleaned out baked digital counter from the textures.
7 Months Ago
LCD related stuff & lighting
7 Months Ago
Tropical 4 underwater treatment.
7 Months Ago
Tropical 3 underwater treatment.
7 Months Ago
Tropical1 underwater treatment
7 Months Ago
Tropical2 underwater treatment.
7 Months Ago
Offshore spawn stuff
7 Months Ago
Corals
7 Months Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
7 Months Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
7 Months Ago
Merge from naval update
7 Months Ago
7 Months Ago
Arctic biome stuff
7 Months Ago
Arctic biome revamp
8 Months Ago
Filename consistency
8 Months Ago
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
8 Months Ago
8 Months Ago
Spawn table stuff & related files
8 Months Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
8 Months Ago
8 Months Ago
More spawn related stuff
8 Months Ago
Savas-specific spawn tables.
8 Months Ago
Spawn pops
8 Months Ago
Savas specific spawn stuff + more terrain progress
8 Months Ago
Topology WIP & related
8 Months Ago
Final sculpts
8 Months Ago
Scene backup
8 Months Ago
More sculpts
8 Months Ago
Sculpt backup
8 Months Ago
Terrain progress
8 Months Ago
Fixed mirroring issue
8 Months Ago
8 Months Ago