userPeturcancel

6,434 Commits over 4,141 Days - 0.06cph!

4 Months Ago
Arid biome Jungle tweaks to match
4 Months Ago
Autoexposure & related tweaks.
4 Months Ago
4 Months Ago
Applied the new ParticleSystemLightCull
4 Months Ago
Annoying merge fix 3/3
4 Months Ago
Annoying merge fix 2/3
4 Months Ago
Annoying merge fix 1/3
4 Months Ago
Storage for later.
4 Months Ago
Fixes
4 Months Ago
FX
4 Months Ago
Guide shader ASE experiments.
4 Months Ago
Iterative improvements.
5 Months Ago
Recalibrated for both extremes of the fog range.
5 Months Ago
Progress on weather fog levels.
5 Months Ago
Fixed bullet blood not playing on awake. Fixed its missing material Made warmup counts consistent between blood impact types. (35 for bullet, 5 for melee)
5 Months Ago
Made culling volumes fully engulf the LOD radius of certain lights to fix light bleed issue.
5 Months Ago
Sky/Cloud improvements at twilight.
5 Months Ago
Twilight & night settings.
5 Months Ago
Fixed construction overlay weirdness.
5 Months Ago
Cut the max eyeglow distance in half on Wolf(2), Tiger, Panther, Crocodile.
5 Months Ago
Daytime TOD grads Custom tonemap curve Weather tweaks
5 Months Ago
Custom tonemapping test WIP. More sky and atmosphere fuckery.
5 Months Ago
Fixed blurry tiger clawmarks.
5 Months Ago
Decreased atmospheric haze in the jungle biome. (Better haze system coming in a subsequent patch.)
5 Months Ago
Progress
5 Months Ago
Progress
5 Months Ago
More changes.
5 Months Ago
Temp neutralizing the other biome posts.
5 Months Ago
Sharpness tweak
5 Months Ago
Jungle post.
5 Months Ago
Added the new distance eye system to the wolf as well.
5 Months Ago
Updated croc distance eye system.
5 Months Ago
Side profile tweak.
5 Months Ago
New eye system to Tiger. Made filenames generic as it works across species now that vertices are tinting and not the material.
5 Months Ago
▆█▄▋▋▉▅ ▊▋▆ █▍ ▉▇▌▅.
5 Months Ago
Better distance night eye glow system to panthers.
5 Months Ago
Testing a distance glow method on big cat eyes. Fades out at close range.
5 Months Ago
Fixed the deploy effect being an enabled effect from a completely different furnace (wtf, goes way back) Deleted an unused effect file.
5 Months Ago
Mild texture param tweak.
5 Months Ago
Snake hit screen effect.
5 Months Ago
Snake reveal & snake hide prefabs. Removed debug gizmo. Applied FX to prefab.
5 Months Ago
Path improvement.
5 Months Ago
Iterating
5 Months Ago
Material improvements.
5 Months Ago
Snake trail hide FX test.
5 Months Ago
Snake loco fx WIP & related files.