userPeturcancel

6,637 Commits over 4,202 Days - 0.07cph!

3 Months Ago
Scene backup. Editor script fix.
3 Months Ago
Merge from deep_sea
3 Months Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
3 Months Ago
More/Backup
3 Months Ago
Backup
3 Months Ago
Progress backup More splat files & palette stuff.
3 Months Ago
More splat set stuff.
3 Months Ago
Progress
3 Months Ago
Progress & terrain files.
3 Months Ago
Tilesets.
3 Months Ago
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3 Months Ago
Small tweak on fairy point.
3 Months Ago
Fixed all remaining ghost bulbs I think.
3 Months Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
3 Months Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
3 Months Ago
Hanging bulbs pass.
3 Months Ago
Small tweak & cleanup.
3 Months Ago
Light values.
3 Months Ago
Fairybulb stuff
3 Months Ago
Emission toggle on glass material.
3 Months Ago
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File scheme.
3 Months Ago
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Better setup
3 Months Ago
3 Months Ago
Searchlight static updates. Relevant monument scenes S2P.
3 Months Ago
Various changes to fix the LaserLight colours.
3 Months Ago
Ambient boost defaults.
4 Months Ago
Merge from fogmethod1: - Use old weather chance odds. - Fixed fog having a wind value. - Fixed overcast & rainheavy having too high a wind value. - Slightly cooled the jungle haze color.
4 Months Ago
Overcast wind 0.75 > 0.4
4 Months Ago
Toned jungle yellowing (anti-blue) down 4%
4 Months Ago
Fixed foggy weather having wind.
4 Months Ago
Old weather odds.
4 Months Ago
Jungle haze intensity tweaks. Lowered a tad. Fixed twilight transition being too abrupt & related color gradient stuff.
4 Months Ago
Slightly less blue cast in the jungle. Compressed jungle haze down a bit closer to the ground overall.
4 Months Ago
Fixed storm volumetric cloud vs billboard cloud terrain brightness levels again. Slightly improved cloud shape definition.