userPeturcancel

6,840 Commits over 4,353 Days - 0.07cph!

5 Months Ago
Fixed wonky 3P chainsaw orientation.
5 Months Ago
Merge from shiplighting
5 Months Ago
Merge from (parent) naval_update.
5 Months Ago
Added lighting to the 4 variants with bespoke tweaks.
5 Months Ago
Spotlight.on.cool flare tweak.
5 Months Ago
Exhaust fixes.
5 Months Ago
Stray light fix. Cleanup.
5 Months Ago
Final polish.
5 Months Ago
Moved ambient flies to prefab & improved them.
5 Months Ago
Timeshimmer off globally on plight.flares
5 Months Ago
Distance flares.
5 Months Ago
Aniso angle improvements on the nets. PFX pass.
5 Months Ago
Flare improvements.
5 Months Ago
Various LOD popping tweaks.
5 Months Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
5 Months Ago
Occlusion gymnastics.
5 Months Ago
Fixed glass mesh layer (transparent > world)
5 Months Ago
Consolidated into new lighting prefab.
5 Months Ago
Final sans volumes.
5 Months Ago
Backup
5 Months Ago
Interior
5 Months Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
5 Months Ago
Ship lighting progress.
5 Months Ago
Fixed cabinet light bleed on these.
5 Months Ago
Fixes
5 Months Ago
Projectiles
5 Months Ago
Applied prefabs. Dummy coord fixes.
5 Months Ago
Attack update
5 Months Ago
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6 Months Ago
RPG fx WIP.
6 Months Ago
Muzzle position fix
6 Months Ago
Cleanup
6 Months Ago
Viewmodel render fix.
6 Months Ago
Viewmodel FX updates.
6 Months Ago
Chainsaw FX.
6 Months Ago
Merge from naval_update
6 Months Ago
Fixes
6 Months Ago
Last island.
6 Months Ago
Topologies
6 Months Ago
Final splatting/sculpts.
6 Months Ago
Splats & sculpts.
6 Months Ago
6 Months Ago
Splats
6 Months Ago
Progress
6 Months Ago
6 Months Ago
Colour consistency fix.