5,836 Commits over 3,837 Days - 0.06cph!
More nature prefabs. Custom map scaled from 8k, to a more natural 5.4k.
Bent normal test file, to help with reflection fresnel.
Fixed cliff mesh shading artifacts.
Cleanup & rock textures that don't repeat so terribly much.
Scene & missing paint icons.
Pre-manualpolish terrain backup.
Some more broken trees fixed.
Fixed the newly broken trees.
Fixed merge terrain config.
Terrain texture heights better compromise between parallax and splat blend.
UVmix, splat and spec tweaks.
Various terrain material tweaks and cleanup.