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5,717 Commits over 3,776 Days - 0.06cph!

10 Years Ago
Tree mats
10 Years Ago
Slight tree mat and LOD fixes.
10 Years Ago
Various forest prefab changes.
10 Years Ago
Cleaned up obsolete tree files.
10 Years Ago
A metric ton of forest/tree changes. Still WIP, but the most glaring forest issues should be fixed. Lots of ST optimizations as well. Note: Only running a single variant per tree species, for the time being.
10 Years Ago
Tree-C for Diogo.
10 Years Ago
Backup committing WIP files.
10 Years Ago
Wind speed now varies depending on your location and the time of day.
10 Years Ago
Slight adjustments on forest 5 and 6.
10 Years Ago
Forest 5 spawning again. Pretty crappy at the moment, but not for long.
10 Years Ago
Fixed the desert grass tone
10 Years Ago
Less snow in the desert.
10 Years Ago
Improved the snow blending.
10 Years Ago
Updated the rock inventory icon. That's great. This game will be good now.
10 Years Ago
Made the wood yield from a tree proportional to its size.
10 Years Ago
Fixed the blurry rock 13_snow.
10 Years Ago
Added wind to ProcmapSmall.
10 Years Ago
Removed old field trees from the spawn list.
10 Years Ago
Field trees are now speedtree.
10 Years Ago
Data files for 2 more Speedtree forest types.
10 Years Ago
Testleveltrees.unity
10 Years Ago
Small file fix.
10 Years Ago
3 speedtree forest types. Right now they have a bunch of redundant mats (one set for each minor tree variant) that we can collapse together later.
10 Years Ago
Small change to the sun flare colour.
10 Years Ago
Backup committing a small & messy temp Speedtree test folder. My god, it's full of files.
10 Years Ago
Zeroed the testlevel water.
10 Years Ago
Terrain shading debug props.
10 Years Ago
Biome-specific grass textures for Andre.
10 Years Ago
Upped the UVMIX a bit.
10 Years Ago
Improved the distant texture scaling on terrain. Aka. no more massive ground textures.
10 Years Ago
Killed the last walking tree.
10 Years Ago
Fixed the walking tree.
10 Years Ago
Lantern refresh 2 of 2
10 Years Ago
Lantern refresh 1 of 2
10 Years Ago
2 missing metas.
10 Years Ago
Improved the lantern light and flicker effect. Also made it stop self-shadowing so awkwardly.
10 Years Ago
Tweaked and/or moved 27 things to the standard shader for better consistency.
10 Years Ago
PBR'ed the lantern, and made it glow again.
10 Years Ago
Moon adjustments.
10 Years Ago
Slight snow biome colour tweak.
10 Years Ago
Snow biome less purple.
10 Years Ago
Bunch of biome specific environmental parameters. For example, deserts are no longer super cloudy!
10 Years Ago
Fixed the colour mismatch on forest 4 billboards.
10 Years Ago
Made the sun more sunny and HDRy. Adjusted the lens dirt effect to compensate.
10 Years Ago
Minor spec tweaks on skin.
10 Years Ago
Water tweaks.
10 Years Ago
Fixed snow & sand rocks.
10 Years Ago
Temporarily deactivated the slightly broken horizon clouds.
10 Years Ago
PBR'ed the plain rocks.
10 Years Ago
Colour grading for TODs and biomes.