6,868 Commits over 4,353 Days - 0.07cph!
Fixed merge terrain config.
Fixed the newly broken trees.
Some more broken trees fixed.
Pre-manualpolish terrain backup.
Scene & missing paint icons.
Cleanup & rock textures that don't repeat so terribly much.
Fixed cliff mesh shading artifacts.
Bent normal test file, to help with reflection fresnel.
More nature prefabs. Custom map scaled from 8k, to a more natural 5.4k.
Final size tweaks for the custom map.
Phase-1 of overhauling the ground clutter spawns (new decor rocks and various mushroom types) -- old placeholders scrapped.
Various env stuff. Backup.
New 3x cheaper pine trees.
Fixed neon green clovers.
Buncha mats, and some cleanup.
Autospawn decor rock tweaks.
Two sided STs to test backlighting