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6,318 Commits over 4,444 Days - 0.06cph!

2 Years Ago
Culling volume tests for lighting purposes.
2 Years Ago
Candle prefab lighting updates. Lighting prefab backup.
2 Years Ago
Candles use standard thick transmission shader instead of the depracated packed one.
2 Years Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
2 Years Ago
Minor prop swizzling for lighting purposes.
2 Years Ago
Fixed building ceiling material not having any secondary textures applied.
2 Years Ago
Prefab backup
2 Years Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
2 Years Ago
Lighting backup
2 Years Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
2 Years Ago
Added off variant prefab.
2 Years Ago
Fixed a floater. Lighting prefab backup.
2 Years Ago
Shadow regression fix.
2 Years Ago
Fixed light prefab regression & updated with new features.
2 Years Ago
Progress backup
2 Years Ago
Progress backup
2 Years Ago
FX for broken road barrier.
2 Years Ago
Rotated one barrier a little bit to match access lights.
2 Years Ago
Lighting progress. Related new mats.
2 Years Ago
Fixed some material regressions on the siren lights. Siren lights use new fresnel emission
2 Years Ago
Removed simplelight from gate prefab.
2 Years Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
2 Years Ago
Small hue tweak on Hobo lights.
2 Years Ago
Smol wall vent nudge.
2 Years Ago
Prefab backup
2 Years Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
2 Years Ago
Heater static prefab lighting tweak
2 Years Ago
Prefab backup
2 Years Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
2 Years Ago
Progress backup
2 Years Ago
Merge from main
2 Years Ago
Further tweaks & fix candidate for underwater torch.
2 Years Ago
Fixed certain biome post sometimes overriding water post and darkening it too much. Further tweaks to help the underwater torch work with the new attenuation.
2 Years Ago
Recycler lighting
2 Years Ago
Shadow bleed fix.
2 Years Ago
Progress backup
2 Years Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
2 Years Ago
Shifted some AC ducting around for lighting purposes
2 Years Ago
Progress backup
2 Years Ago
Lighting WIP
2 Years Ago
Fixes
2 Years Ago
Moved lighting to its own prefab.
2 Years Ago
Shadow proxy tweak
2 Years Ago
Use new'ish emission fresnel on Fluor fixtures.
2 Years Ago
Fixed clipping decal. Heater mat tweak.
2 Years Ago
Shadow proxy fix.
2 Years Ago
Added shadow proxy to sbl_garage_door to fix heavy light bleed.
2 Years Ago
Heat shimmer to prop heaters.
2 Years Ago
Some heater_floor material/texture tweaks and MIP adjustments because emissive UV islands are packed too tight. Base prefab lighting tweaks to match. Fixed off variant prefab not actually being off. Off variant used on the second floor garage.
2 Years Ago
Merge from main