5,837 Commits over 3,837 Days - 0.06cph!
Fishing Villages A, B, C S2P
S2P'd Bandit Town & Compound
Improved big tree collision and sound rustle trigger
Cherrypicked ParticleTestMap scene from xmas_monuments
Manually added StaticDecor folder from XMAS monument branch because of previously reverted lingering media branch pollution.
Fixed the fix for the game mode toggle.
Compound event s2p.
Big tree related fixes.
Gamemode toggle fixes inside Compound.
Snow machine static sound radius is smaller
Various improvements to the large tree
Wrapped some decor behind GameModeObjectToggle where applicable
Finalized FishVil A
Prefab PFX tweaks
More dressing & some prefab mat tweaks
Disabled xmas lightstrip prefab
Scene backup (fishing villages)
Replaced tree PH with the real thing.
Optimized a small bunch of textures and materials.
Added LOD scripts to gumdrop lights.
Prefab finalization sans new big tree
Final'ish lighting for Outpost
Snow machine static fixes.
Scene.
Scene backup.
Related prefab tweaks & some new xmas dressing ones.
Scene backup & xmas prefab tweaks
Main square snow machine setup
Scene backup.
Static always-on snow machine variant without the terrain effect.
Scene backup & prefab changes
Scene backup & prefab tweaks
Scene backup & prefab tweaks
merge from xmas_monuments
Fixed some material faults with gingerbread impacts