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6,220 Commits over 3,988 Days - 0.06cph!

2 Years Ago
Potplant material tweak. Uses foliage SSS.
2 Years Ago
Lighting progress
2 Years Ago
Lighting prefab progress
2 Years Ago
Applied a no backface cull material to this.
2 Years Ago
Actually, just made a nobackface material variant and applied to the boxes. Backfaces probably rendered for a reason somewhere.
2 Years Ago
Turned on backface culling on this material to fix bad black glitching on our cardboard box piles.
2 Years Ago
Use LOD1 instead of 2 for shadows. Was badly glitching.
2 Years Ago
Lighting prefab backup
2 Years Ago
Fixed locker_a shadow proxy not having a mesh assigned, and thus never casting any shadows anywhere.
2 Years Ago
Last region WIP
2 Years Ago
Fixes. Emissive mat tweaks.
2 Years Ago
Finalized silo. Related prefab tweaks.
2 Years Ago
Silo area WIP. Related prefab tweaks.
2 Years Ago
Volumetric truncated radius clipping fix.
2 Years Ago
Finalized another sector
2 Years Ago
Lighting prefab backup
2 Years Ago
█▉ ▋▊ ▄▅▇██▌▅▊: ▇▋▇▉▉▅█ ▌▋ ▉▋▉█▇▅▆ ▊▋ ▌▌▍▍▌ ▍▇ █▆ ▅▌ ▄▊▄▋█▇/▄▄▊▆▆▍▋▄▌ ▌▅▆▋▄▅▌ ▋▄ ▇▋▇▌ █▆▅▍, ▇▍▊▌▋▌▍▄ ▅▅ ▍▉▉▌ (▆▌▍▄▅▅█▄ ▋▆▍▍█ ▊▍▅).
2 Years Ago
Truck area
2 Years Ago
Slight tweak on silo_rock.mat so that it lights better.
2 Years Ago
Main area WIP.
2 Years Ago
Max size 64. 32 turned out problematic.
2 Years Ago
Finalized office area.
2 Years Ago
Lighting prefab backup
2 Years Ago
Changed one AC duct piece into another type for lighting purposes.
2 Years Ago
Computer cabinet C uses lowest LOD instead of colmesh as a shadow caster, to fix glaring artifacts.
2 Years Ago
Fixed BookPile4's messed up shadow caster.
2 Years Ago
Remaining living quarters. Fluorescent B&C prefabs have embedded spotlights.
2 Years Ago
New red spinner variant. Red hue tweak on material.
2 Years Ago
LOD fix.
2 Years Ago
Fixed tint on red siren spinner volumetrics
2 Years Ago
Lighting prefab backup
2 Years Ago
Lighting prefab progress
2 Years Ago
Living quarters WIP
2 Years Ago
Minor embedded light tweak on this prefab.
2 Years Ago
Prefab backup
2 Years Ago
Lighting prefab backup. Light fixture prefab fix.
2 Years Ago
Fluor light fixture prefab tweaks.
2 Years Ago
Office lighting WIP
2 Years Ago
Electrical box moves to match lighting tweaks.
2 Years Ago
Finalized entrance area lighting FX prefab tweaks.
2 Years Ago
Intensity to 12 (NMS)
2 Years Ago
Fire fixes & iteration
2 Years Ago
Bounce light tweaks inside FX prefab for shifted props.
2 Years Ago
Emissive texture to Bilinear instead of Mitchell. Less haloing.
2 Years Ago
Lighting prefab backup
2 Years Ago
Near plane & bias tweaks for door leakage.
2 Years Ago
Optimized the office elevator prefab's lighting setup.
2 Years Ago
Prefab backup. Minor tweaks on lighting prefabs/mats.
2 Years Ago
Prefab backup. Nixed a couple of small wall props for shadow debug purposes.
2 Years Ago
Lighting prefab progress Volumes to slightly de-blue and contrast soften the post layer. Tiny brightness tweak on signs_backlit_red