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6,709 Commits over 4,232 Days - 0.07cph!

2 Years Ago
Radial PostFX & ExplosionScreenBounceFade
2 Years Ago
New explosions
2 Years Ago
Fixed chopper fire distance issues Fixed some autospawn floaters Ores use respawners instead of being one-shot Lighthouse collides Rebaked terrain
2 Years Ago
HelpModal & HelpModal.Widget like the Figma mockup.
2 Years Ago
Fixed torch holder lighting being all offset and wrong.
2 Years Ago
Fixed small spec issue on the portraits. Better tinting on poster 4.
2 Years Ago
Manifest
2 Years Ago
Poster 2, 3, 4 layout tweaks Mat for 4.
2 Years Ago
Mask tweak for contrast on poster 2 and 3
2 Years Ago
Bespoke material for each poster photo variant, for better blending and contrast
2 Years Ago
Polaroid poster setup
2 Years Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
2 Years Ago
Playername fix on poster2
2 Years Ago
Poster post tweaks
2 Years Ago
Scaled all wanted posters up 25%
2 Years Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
2 Years Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
2 Years Ago
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2 Years Ago
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2 Years Ago
Poster photo post profile.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Reworked the train signal lights and lighting.
2 Years Ago
999 more bakes to fix various vertex precision problem areas
2 Years Ago
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2 Years Ago
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2 Years Ago
Mesh update
2 Years Ago
Overgrowth
2 Years Ago
Underwater detailing
2 Years Ago
Heli wreckage & related files.
2 Years Ago
Fixed smoothness inconsistencies in all the rock_formation_small materials.
2 Years Ago
Terrain detailing.
2 Years Ago
Splat updates for 8 channels. Scene org & heightmap polish.
2 Years Ago
Terrain>mesh converter into 3rd party
2 Years Ago
Terrain refining Fixed some rock_formation_small_x not having shore wetness
2 Years Ago
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2 Years Ago
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2 Years Ago
Offshores
2 Years Ago
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2 Years Ago
Sculpts & splats
2 Years Ago
Final cliffing
2 Years Ago
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2 Years Ago
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2 Years Ago
2 Years Ago
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