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6,315 Commits over 4,049 Days - 0.06cph!

4 Years Ago
River fork area cliff sculpts
4 Years Ago
Terrain data backup
4 Years Ago
River fork area sculpts
4 Years Ago
River fork area WIP
4 Years Ago
Remaining inland cliffing north of river fork
4 Years Ago
River branch area WIP
4 Years Ago
More east progress
4 Years Ago
More east inland sculpts
4 Years Ago
this bad boy can fit so many cliffs in it *slaps roof*
4 Years Ago
Cleaned up old east inland splats
4 Years Ago
Road normal/tangent tweaks to mitigate an intersection issue. (temp fix)
4 Years Ago
More sculpts/backup
4 Years Ago
Sculpt backup
4 Years Ago
Fix for revertion bullshit in northern terrain data
4 Years Ago
Most remaining east inland cliffing
4 Years Ago
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4 Years Ago
4 Years Ago
More east progress
4 Years Ago
East inland WIP
4 Years Ago
More inland cliff replacements
4 Years Ago
East sculpts for new cliffs
4 Years Ago
NE sculpts
4 Years Ago
North east cliffing and cleanup of old inland splats
4 Years Ago
Site C area progress backup
4 Years Ago
West+north road splatting
4 Years Ago
Final'ish northern height & bake
4 Years Ago
North side road fixes along new cliffs & bake
4 Years Ago
Sculpt backup
4 Years Ago
More splat&sculpt
4 Years Ago
More northern splatting
4 Years Ago
More texturing
4 Years Ago
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4 Years Ago
Splats for the mountains
4 Years Ago
Temporarily converted all arctic biome into tundra until the bug is fixed, so that splatting can continue.
4 Years Ago
Subtracted a couple of shader file changes because of bug.
4 Years Ago
Biome/terrain backup
4 Years Ago
4 Years Ago
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4 Years Ago
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4 Years Ago
Added an interior effect to the breakdown FX prefab, to explain the lore behind the suddenly vanishing targeting module.
4 Years Ago
Fixed the MLRS rear camera screen not rendering the entire post and grading properly. Fixed rear camera screen not casting light at the player using it. Other small fixes.
4 Years Ago
MLRS screen shutdown FX (needs that special trigger)
4 Years Ago
MLRS rocket trail doesn't insta destruct with the projectile. Other small iterations.
4 Years Ago
GPU instancing on MLRS mats
4 Years Ago
When disabled, MLRS screens turn into blank glass screens instead of metal
4 Years Ago
EnvVolume trigger inside the MLRS cabin, for dimmer ambient light
4 Years Ago
MLRS UI frame tinted slightly red so that it fits better with the lit 3d model Size polish on the UI canvas
4 Years Ago
Trigger fixes. Applied cabin prefab to MLRS
4 Years Ago
MLRS interior prefab with trigger states
4 Years Ago
Fixed MLRS breakdown FX not properly cycling back on after you've gone far away