6,309 Commits over 4,049 Days - 0.06cph!
Dump Truck B fixes.
Excavator cables don't shadow because ugly w/volumetrics.
Cleaned excavator_yaw.prefab
Digger vehicles & dump trucks.
More excavator materials.
Scene backup.
Excavator prep & mat fixes.
Scene backup
Lowered anisotropy on base fog settings because it bugs out from certain high up angles.
Remaining topside & volumes
Max punctual lights 32 > 48
Max directional lights 8 > 2
Max area lights 32 > 4
Powerplant backup
Road cone material translucent because mah immersion
Sphere tank scene & s2p
Prefab scale fix
Sphere tank profile & scene
Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
Sat dish scene & s2p
Nixed deprecated script from mercury ceilings.
Gas station new volume style
Water treatment volumes & fixes.
S2P
Warehouse & S2P
Supermarket fix.
Smarter way of doing local volumes.
S2P.
Scene
More localised post tests
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.