userPeturcancel

8,595 Commits over 4,079 Days - 0.09cph!

1 Year Ago
Radtown S2P
1 Year Ago
Various lighting related prefab stuff. Road cone transmission texture.
1 Year Ago
Finalized with everything relevant moved to volume triggers. + Atmosphere zones and FX.
1 Year Ago
Lighting prefab backup / Volume fuckery
1 Year Ago
Moving everything to occlusion volumes WIP. Static candle prefabs support volumes.
1 Year Ago
Shifting some lighting things around into culling volumes. Both because paper thin walls, but also performance.
1 Year Ago
Culling volume tests for lighting purposes.
1 Year Ago
Candle prefab lighting updates. Lighting prefab backup.
1 Year Ago
Candles use standard thick transmission shader instead of the depracated packed one.
1 Year Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
1 Year Ago
Minor prop swizzling for lighting purposes.
1 Year Ago
Fixed building ceiling material not having any secondary textures applied.
1 Year Ago
Prefab backup
1 Year Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
1 Year Ago
Lighting backup
1 Year Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
1 Year Ago
Added off variant prefab.
1 Year Ago
Fixed a floater. Lighting prefab backup.
1 Year Ago
Shadow regression fix.
1 Year Ago
Fixed light prefab regression & updated with new features.
1 Year Ago
Progress backup
1 Year Ago
Progress backup
1 Year Ago
FX for broken road barrier.
1 Year Ago
Rotated one barrier a little bit to match access lights.
1 Year Ago
Lighting progress. Related new mats.
1 Year Ago
Fixed some material regressions on the siren lights. Siren lights use new fresnel emission
1 Year Ago
Removed simplelight from gate prefab.
1 Year Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
1 Year Ago
Small hue tweak on Hobo lights.
1 Year Ago
Smol wall vent nudge.
1 Year Ago
Prefab backup
1 Year Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
1 Year Ago
Heater static prefab lighting tweak
1 Year Ago
Prefab backup
1 Year Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
1 Year Ago
Progress backup
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Further tweaks & fix candidate for underwater torch.
1 Year Ago
Fixed certain biome post sometimes overriding water post and darkening it too much. Further tweaks to help the underwater torch work with the new attenuation.
1 Year Ago
Recycler lighting
1 Year Ago
Shadow bleed fix.
1 Year Ago
Progress backup
1 Year Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
1 Year Ago
Shifted some AC ducting around for lighting purposes
1 Year Ago
Progress backup
1 Year Ago
Lighting WIP
1 Year Ago
Fixes
1 Year Ago
Moved lighting to its own prefab.
1 Year Ago
Shadow proxy tweak