userPeturcancel

8,595 Commits over 4,079 Days - 0.09cph!

1 Year Ago
Exhaust prefab. Added to Motorbike.
1 Year Ago
Trail sand improvs.
1 Year Ago
Fixes
1 Year Ago
Wheelfx stuff
1 Year Ago
Velocity inheritence fix.
1 Year Ago
More iteration
1 Year Ago
Iterating.
1 Year Ago
Fixes Dirt trail iteration.
1 Year Ago
Mud splat FX.
1 Year Ago
Motorbike wheel FX wip.
1 Year Ago
Better asphalt wheel fx.
1 Year Ago
Gauge setup.
1 Year Ago
Light setup.
1 Year Ago
WIP lighting & related files.
1 Year Ago
Testmap
1 Year Ago
Final'ish tweaks
1 Year Ago
Mat fixaroo
1 Year Ago
Turret laser FX. Neon texture adjustments. Added neon emission to lighting prefab.
1 Year Ago
2-stage exhaust prefab. Idle+Driving.
1 Year Ago
Lighting prefab update.
1 Year Ago
Prefab fixes
1 Year Ago
Lighting prefab & related mats & textures
1 Year Ago
Full revamp of Scrap Transport Heli damage FX, with different damage levels better represented in the instrument panel.
1 Year Ago
Made scrap transport lighting not be so performance heavy. Scrap transport instrument panel lighting tweaks. More gauge focused.
1 Year Ago
Rotor wash final distance and visual iteration.
1 Year Ago
Revamped CH47 lighting. CH47 interior lighting no longer performance hogs everybody within network range. FlaslightFlare_HDRSphere material fix. (Seemed to not render anymore.)
1 Year Ago
Small RotorWash variant. Updated ground effects on all remaining helis.
1 Year Ago
New rotor wash FX prefab Applied to Scrap Transport
1 Year Ago
Heli ground effect raycast threshold changed to 40 from 80 in BaseHelicopter & PatrolHelicopter
1 Year Ago
Base
1 Year Ago
Volumetrics track light changes.
1 Year Ago
Small ground flame prefab for spreaders.
1 Year Ago
Applied new FX to oilFireballSmall Bradley loot.
1 Year Ago
New ground fire with smoke prefab for general vehicle debris and timed loot.
1 Year Ago
Damage materials that belonged to this branch.
1 Year Ago
Water trail improvements.
1 Year Ago
Extra wheel FX sorting for the trike.
1 Year Ago
Better lit PFX normals.
1 Year Ago
Fixed positioning on sand trails.
1 Year Ago
Iterating on trails
1 Year Ago
Applied FX to pedalbike.
1 Year Ago
Remaining wheel fx.
1 Year Ago
Trail FX
1 Year Ago
Wheel effects
1 Year Ago
Merge from main
1 Year Ago
Final(?!) fix
1 Year Ago
Tread fix
1 Year Ago
Buncha movement fixes. Adjusted a few things to work around the legacy code that messes with PFX.
1 Year Ago
Adjustments for the new script edits.
1 Year Ago
Tread debug. Tracer_reddish consistency with cannon tone.