8,342 Commits over 3,957 Days - 0.09cph!
Poster 2, 3, 4 layout tweaks
Mat for 4.
Mask tweak for contrast on poster 2 and 3
Bespoke material for each poster photo variant, for better blending and contrast
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
Playername fix on poster2
Scaled all wanted posters up 25%
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia)
Renamed some stuff to facilitate it.
Layouts for poster2 and 3.
SketchOverlay mask changes.
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Poster photo post profile.
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Reworked the train signal lights and lighting.
999 more bakes to fix various vertex precision problem areas
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Heli wreckage & related files.
Fixed smoothness inconsistencies in all the rock_formation_small materials.
Splat updates for 8 channels.
Scene org & heightmap polish.
Terrain>mesh converter into 3rd party
Terrain refining
Fixed some rock_formation_small_x not having shore wetness
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Final grading for L.
Light emission driven by its own entity to simplify.
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Slightly brighter underwater visibility.
merge from particle-fade-mod
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Merge from particle-fade-mod
Readied for the new screenspace features.