userPeturcancel

8,595 Commits over 4,079 Days - 0.09cph!

2 Years Ago
Prefab backup. Streetlight detached prefab iteration.
2 Years Ago
Progress backup
2 Years Ago
Prefab backup New light cookies
2 Years Ago
Lighting progress
2 Years Ago
Interior fixes.
2 Years Ago
Terminal progress backup
2 Years Ago
Lighting progress & related files
2 Years Ago
Prefab backup & light fixture mat tweaks
2 Years Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
2 Years Ago
Phonebooth lighting tweaks.
2 Years Ago
Few more fixes
2 Years Ago
Small timing fixes.
2 Years Ago
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2 Years Ago
Final atlas files. Scene backup
2 Years Ago
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2 Years Ago
Further halo improvs.
2 Years Ago
Stronger 6P density.
2 Years Ago
White premultiplication on 6p textures to improve haloing.
2 Years Ago
Cleaned up all the old crap. Naming convention.
2 Years Ago
New atlas renders made for the updated shader.
2 Years Ago
Final tweaks now that the screenspace camera code feature is in.
2 Years Ago
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2 Years Ago
More UI polish
2 Years Ago
Alignment improvements.
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed the most awful chat field UI bug.
2 Years Ago
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2 Years Ago
Bugs
2 Years Ago
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2 Years Ago
Prefabbed changes (some bugs remain)
2 Years Ago
Fixed new TV snow with temporal AA
2 Years Ago
chroma offset fix
2 Years Ago
Finalized some things
2 Years Ago
Clarity enhancements. Polish. Better screen snow.
2 Years Ago
Final'ish UI
2 Years Ago
CRT'esque frame using the new vignettes instead of a texture.
2 Years Ago
UI progress
2 Years Ago
UI progress
2 Years Ago
Cherrypicked serialization fix
2 Years Ago
Tweak because white on blue bg is pretty retro
2 Years Ago
Few more UI elements.
2 Years Ago
UI progress
2 Years Ago
UI files & scene backup
2 Years Ago
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2 Years Ago
Post profile
2 Years Ago
Baseline
2 Years Ago
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2 Years Ago
Fully fixed the banding issues on 6P
2 Years Ago
Swizzled R/G on Positive