userPeturcancel

6,883 Commits over 4,383 Days - 0.07cph!

2 Years Ago
Fixed all hunting bow arrowheads so they don't render on the middle of the arrow shaft in 3rd person. Reworked the fire arrow flames so that it doesn't bug out and stretch on vehicles. Also added a tiny light source to it and made it look and perform better.
2 Years Ago
Impact cleanup
2 Years Ago
Occlude underwater rendering.
2 Years Ago
Looping fix.
2 Years Ago
Screen shake configuration and pooling scripts.
2 Years Ago
Fixed artifacts on torch flame.
2 Years Ago
FX meta spam
2 Years Ago
Merge cleanup.
2 Years Ago
Various fixes / post-merge unfuckery.
2 Years Ago
Merge from explosions
2 Years Ago
Both flamethrowers with viewmodelrenderers and effect parents setup
2 Years Ago
Script setup on tools
2 Years Ago
Remaining throwables w/ script setup
2 Years Ago
Fixed one of the cake candles getting blown out out when you run far
2 Years Ago
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2 Years Ago
Improved military flamethrower jet line coherence, and collision/bounce behaviour
2 Years Ago
Iterated on visual flame + smoke collision and behaviour
2 Years Ago
Lowered delay on yellow fireball flames.
2 Years Ago
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2 Years Ago
Fixed ground fire error.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
2 Years Ago
Fixed minigun muzzle flash not emitting light
2 Years Ago
Early pilot flames prefab
2 Years Ago
12 range FX.
2 Years Ago
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2 Years Ago
Attack FX iteration
2 Years Ago
Detach time
2 Years Ago
Attack recycle time
2 Years Ago
More randomized muzzle flash
2 Years Ago
Brightened door glass up just a tad. Killed the duplicate screenmaterial that was no longer used.
2 Years Ago
Fixed parts of the screen sorting poorly/disappearing when crouching Fixed clipping on one part of the glitch animation.
2 Years Ago
LocalPosAnim for screen signal distort.
2 Years Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
2 Years Ago
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2 Years Ago
Various screen related.
2 Years Ago
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2 Years Ago
Various lighting, material, occlusion, screen improvements. (WIP)
2 Years Ago
Materials
2 Years Ago
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2 Years Ago
Flamejet concept
2 Years Ago
LOD & fixes
2 Years Ago
Optimized attack prefab.
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed muzzle orientation again
2 Years Ago
Fixed attack prefab.
2 Years Ago
Attack tweaks. Viewmodel muzzle point pushed back a bit.