userPeturcancel

8,345 Commits over 3,957 Days - 0.09cph!

3 Years Ago
Desert cliff improvements. Road network Z pass
3 Years Ago
Remaining cliffing south of launch site
3 Years Ago
Remaining snow area south of river
3 Years Ago
SE snow inland spawn backup
3 Years Ago
Inland SE of launch WIP
3 Years Ago
Inland snow cliffing WIP
3 Years Ago
Most of the remaining south east inland sculpts
3 Years Ago
3 Years Ago
Eastern big cave system cliff replacement
3 Years Ago
Start of inland area south of river fork
3 Years Ago
River fork area cliff sculpts
3 Years Ago
Terrain data backup
3 Years Ago
River fork area sculpts
3 Years Ago
River fork area WIP
3 Years Ago
Remaining inland cliffing north of river fork
3 Years Ago
River branch area WIP
3 Years Ago
More east progress
3 Years Ago
More east inland sculpts
3 Years Ago
this bad boy can fit so many cliffs in it *slaps roof*
3 Years Ago
Cleaned up old east inland splats
3 Years Ago
Road normal/tangent tweaks to mitigate an intersection issue. (temp fix)
3 Years Ago
More sculpts/backup
3 Years Ago
Sculpt backup
3 Years Ago
Fix for revertion bullshit in northern terrain data
3 Years Ago
Most remaining east inland cliffing
3 Years Ago
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3 Years Ago
3 Years Ago
More east progress
3 Years Ago
East inland WIP
3 Years Ago
More inland cliff replacements
3 Years Ago
East sculpts for new cliffs
3 Years Ago
NE sculpts
3 Years Ago
North east cliffing and cleanup of old inland splats
3 Years Ago
Site C area progress backup
3 Years Ago
West+north road splatting
3 Years Ago
Final'ish northern height & bake
3 Years Ago
North side road fixes along new cliffs & bake
3 Years Ago
Sculpt backup
3 Years Ago
More splat&sculpt
3 Years Ago
More northern splatting
3 Years Ago
More texturing
3 Years Ago
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3 Years Ago
Splats for the mountains
3 Years Ago
Temporarily converted all arctic biome into tundra until the bug is fixed, so that splatting can continue.
3 Years Ago
Subtracted a couple of shader file changes because of bug.
3 Years Ago
Biome/terrain backup
3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
Added an interior effect to the breakdown FX prefab, to explain the lore behind the suddenly vanishing targeting module.