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1,286 Commits over 4,261 Days - 0.01cph!

51 Days Ago
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51 Days Ago
ao resize
51 Days Ago
hab altimeter worldmodel lods, materials and textures
51 Days Ago
mortar bipod fix - separated geo from the bipod tube so it can rotate - quick fix looks decent enough
2 Months Ago
various stools (4) blockout
3 Months Ago
further texture optimizations + removal of unused textures
3 Months Ago
texture optimization pass removed unused ramp_diff.tga
3 Months Ago
grip adjustments to shield
3 Months Ago
ballistic shield blockout and file setup
3 Months Ago
missing .mat files? thanks plastic
3 Months Ago
mortar ammunition lods and materials
3 Months Ago
mortar bipod gibs
3 Months Ago
mortar bipod LODs & textures
3 Months Ago
bbq workshop obj and file structure
3 Months Ago
updated closed collision mesh for the building station umbrella to match mesh dimensions
3 Months Ago
update to bbq lods - includes the fork improved last lod - LOD2
3 Months Ago
updated boat building collision mesh: - separated umbrella from main station - umbrella has a separate OPEN and CLOSED collision mesh
4 Months Ago
mortar blockout + mortar ammunition
4 Months Ago
sks obj files
4 Months Ago
uv fix for bbq proper rotation for bbq fbx and prefab
4 Months Ago
removed unused bakelod material
4 Months Ago
updated materials with spec removed bakelod textures again removed metallic again
4 Months Ago
last change didn't agree with material change - fixed missing spec textures
4 Months Ago
sks world model update - no longer uses bakelod and bakelod textures - removed bakelod textures and materials - textures now spec/gloss workflow instead of metallic - removed old metallic texture sets & updated materials
5 Months Ago
adjusted world model emissive values to match viewmodel
5 Months Ago
added emissive texture to front sight
5 Months Ago
texture update
5 Months Ago
actually include emissive for alex m
5 Months Ago
updated textures inc emissive for alex m
5 Months Ago
update to lr300 viewmodel with right hand mag release
5 Months Ago
building planner rolled out mesh for 3p view
5 Months Ago
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5 Months Ago
boat planner blueprints missing files
6 Months Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
6 Months Ago
building planner texture update with new graphics
6 Months Ago
lod optimization pass
6 Months Ago
world model for planner blueprints
6 Months Ago
blueprints facing proper direction
6 Months Ago
building planner viewmodel remake wip textures
6 Months Ago
mini fridge corpse mesh
6 Months Ago
mini fridge added gibs and updated lods updated deploy and item prefabs adjusted slot count to 30 (temp needs gameplay pass) updated bounds update manifest
6 Months Ago
minifridge progress lods texture and material wip .deployed/corpse/icon/item prefabs basic setup
6 Months Ago
mini fridge deployable test folder setup
7 Months Ago
added boat_construction_plans + boat_construction_plans_diff to differentiate itself from building plans colour more inline with icon
7 Months Ago
added gibs for the boat building platform and correct referenced them in .deployed prefab. fixed shading issues on platform
7 Months Ago
updated anchor.deployed to now properly reference anchor gibs
7 Months Ago
binoculars refresh world model/LODS (might need tweaking) and viewmodel materials and textures
7 Months Ago
texture update
7 Months Ago
model refresh for the medical syringe textures and material (new folder - kept old so can be replaced)
7 Months Ago
commit _b material for platform