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1,136 Commits over 3,897 Days - 0.01cph!

4 Months Ago
blow pipe blowdart art
5 Months Ago
improved visuals of the glass on the DPV altered texture and materials
5 Months Ago
mat change
5 Months Ago
small ocean wreck buoy initial prefab setup LODs
5 Months Ago
LODs prefab update
5 Months Ago
Ocean Wreck Buoy LODs
5 Months Ago
merge from main
5 Months Ago
update to shockbyte toolcupboard - zeroed lods - fixed lod materials not being properly assigned (order was wrong)
5 Months Ago
ocean wreck buoy update
5 Months Ago
washing line fbx fix 1.5m/3m
6 Months Ago
blockout update
6 Months Ago
ocean wreck buoy blockout yeeeeeaaaah buuooooy
6 Months Ago
fixed the following: jerrycan reactive target semi-fixed prefab values on the secretlab chair (prefab x/y/z position) this will need checking as it already uses meshlod script also fixed avanced loot box
6 Months Ago
fixed and updated the following prefabs: handsaw horseyoke rake metalsign tarpsign kettle milkchurn moonshine plantpot plantpotSET1 BookPile1/2/3/4 clothes line assets
6 Months Ago
fixed rotation and scale issues with the following: tabledoorPOKER handsaw updated prefabs going through the rest now
6 Months Ago
blackbin model gap fix + rotation fix
6 Months Ago
.mat missing fix
6 Months Ago
tricycle and bicycle 4k cinematic textures and materials for paddy
6 Months Ago
sb toolcupboard update prefab setup with various scripts (will need adjusting) finalised textures lods and gibs
6 Months Ago
sb toolcupboard progress initial prefab, textures and materials
6 Months Ago
vendor turret prefab - model, lods, materials and basic prefab setup
7 Months Ago
seismic detector model, materials and lods with basic prefab setup
7 Months Ago
correctly assigned materials to .worldmodel.prefab and .entity.prefab
7 Months Ago
jackhammer new material and textures
7 Months Ago
improved collider of pooltable added dartboard
7 Months Ago
ball prefab adjustments
7 Months Ago
prefab updates
7 Months Ago
ball prefab update
7 Months Ago
update
7 Months Ago
pooltable asset, textures and materials and balls
7 Months Ago
improved sks shader settings and textures to improve shading of the sks
7 Months Ago
added 4k textures and materials for blunderbuss
7 Months Ago
some adjustments
7 Months Ago
blunderbuss world model and lods initial prefab setup
7 Months Ago
blunderbuss (needs renaming) materials and textures - before resize
7 Months Ago
A bunch of texture sets variations for unicycle frenzy
8 Months Ago
Blue, red, yellow, black and purple recycler albedo variations + materials
8 Months Ago
4k sks texture sets and materials
8 Months Ago
updated textures for legacy crate
8 Months Ago
legacy crate model, lods and gibs materials and textures
8 Months Ago
fixed tier 3 lootbox rotation 'DM Tier 3 Lootbox.prefab' updated
8 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
8 Months Ago
updated sks mesh
8 Months Ago
sks texture updates
9 Months Ago
updated santa beard to use the newer burlap sack world model when dropped
9 Months Ago
Fix rotations for Bradley and Heli crates
9 Months Ago
Sks update - removed unnecessary files (test mat & obj)
9 Months Ago
fixed crate_basic and crate_underwater_basic size issues fixed them also having duplicate materials for no reason on LOD0
9 Months Ago
added addtional switch to mp5 to fix the missing fire selector on right side of mp5 game is now playable
9 Months Ago
fix for elite loot crate missing its bottom face