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1,199 Commits over 4,079 Days - 0.01cph!

7 Months Ago
obsidian tool viewmodel and worldmodel added .entity/.icon/.item/.projectile/.viewmodel/.worldmodel hooked everything up
7 Months Ago
added wood dart to viewmodel projectile and worldmodel setup etc
7 Months Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
7 Months Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
8 Months Ago
default dart v_ model material and textures
8 Months Ago
incapacitate and scatter dart icons
8 Months Ago
incapitate worldmodel, LODs and prefab.
8 Months Ago
adjusted sunken knife icon to same position of combat knife for consistency plugged in viewmodel so it's all working
8 Months Ago
update manifest for icon
8 Months Ago
viewmodel prefab setup
8 Months Ago
adjusted sunken knife icon updated prefabs
8 Months Ago
missing files
8 Months Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
8 Months Ago
renamed dart b -> scatter dart world model/lods
8 Months Ago
dart type b materials and textures
8 Months Ago
adjusted fbx import settings
8 Months Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
8 Months Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
8 Months Ago
blowpipe world model Lods and prefab update
8 Months Ago
fix some material issues with blowpipe
8 Months Ago
blowpipe icon and hookup
8 Months Ago
nucleus fix for lods set to meshlod fixed .worldmodel incorrectly referrencing beehive mesh
8 Months Ago
updated cull distance
8 Months Ago
single plant pot gibs and gibs hookup rendered icon and hooked up .item with new icon.
8 Months Ago
fridge power mesh set to mesh cull updated fridge deploy with new mesh added on/off material to be hooked up
8 Months Ago
harvesting tea world models / lods icon and icon hookup
8 Months Ago
blowpipe texture progress
8 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
8 Months Ago
resized textures
8 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
8 Months Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
8 Months Ago
honeycomb world model Meshlod, materials and textures updated existing honeycomb prefabs accordingly
8 Months Ago
chicken coop gibs updated prefab
8 Months Ago
updated chicken coop deploy prefab
8 Months Ago
chicken coop LODs coop hatch custom mesh collider
8 Months Ago
chicken coop progress refined materials, renamed UV2 ao - lookin' juicy
8 Months Ago
mini crossbow sight alignment fix
8 Months Ago
coop update
8 Months Ago
stickybomb materials and textures setup viewmodel and scripts
8 Months Ago
blackboard update made it paintable and deployable
8 Months Ago
blackboard model materials and textures
9 Months Ago
bunkbed added fbx, prefab and setup deployable object
9 Months Ago
reduced material usage updated chicken coop mesh
9 Months Ago
chicken coop progress
9 Months Ago
chicken coop blockout and textures - fencing based on 3x3
9 Months Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
9 Months Ago
updated .worldmodelprefab and fbx
9 Months Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
9 Months Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
9 Months Ago
wood armour plate world model + lods materials and textures