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1,294 Commits over 4,109 Days - 0.01cph!

11 Years Ago
basic torso prefab, hopefully this time not empty
11 Years Ago
comp map for basic torso
11 Years Ago
burlap trousers max 2014 file for goosey
11 Years Ago
burlap_trousers textures + meta files
11 Years Ago
adding gloves (which need skinning properly) and adding feet with textures
11 Years Ago
adding chest plate armour
11 Years Ago
checking in the plate armor with fixes to the mesh, textures should already be up?
11 Years Ago
checking in fixes for the model errors concerning the burlap trousers and shirt
11 Years Ago
checking in fixed LOD2 naked torso mesh with longer wrists
11 Years Ago
reupload of player_naked_torso_LOD2
11 Years Ago
burlap shirt fix...hopefully.
11 Years Ago
checking in metal plate helmet and textures
11 Years Ago
Checking in storage box and textures ready for animating
11 Years Ago
adding new bolt rifle textures & materials
11 Years Ago
hammer lods!
11 Years Ago
burlap neck fix
11 Years Ago
smoketower blockin fbx plus prefab and temp materials
11 Years Ago
updated smokestack just need to lod and add foliage.
11 Years Ago
Adding lods for the smoke stack, hopefully in the right place this time ;)
11 Years Ago
keypad, textures plus lods
11 Years Ago
lods plus highres
11 Years Ago
checking in new lods, transition should much smoother.
11 Years Ago
emmisive open and closed textures
11 Years Ago
large wooden storage
11 Years Ago
no need for this one now
11 Years Ago
resized storage
11 Years Ago
adding max file for storage box
11 Years Ago
Adding AK, textures and lods
11 Years Ago
uploading source files for ak
11 Years Ago
checking in shotgun with material and textures
11 Years Ago
adding brick textures for dan
11 Years Ago
checking in black male variant head and texture for alex to skin
11 Years Ago
added lods in the file for alex
11 Years Ago
morphs for head3 for alex to check out
11 Years Ago
checking in head 2 with morphs
11 Years Ago
re-checking in head 2 with teeth and eyes attached
11 Years Ago
head 2 sad blendshape
11 Years Ago
checking in morphs for head 1
11 Years Ago
adjusted origin points for the morphs for the 3rd head
11 Years Ago
fixing nose and adjusting origin points of the morphs for head 2
11 Years Ago
fixed origin points for happy/sad/default. Think I fixed PO, alex will have to check.
11 Years Ago
- sad fixed origin point
11 Years Ago
sad op take 2
11 Years Ago
checking PO for head 2 - default
11 Years Ago
checking in all new blendshapes for head 3 plus textures. Blends work in max so they should work in Maya for alex. Hopefully.
11 Years Ago
head 2 albedo and normals
11 Years Ago
alternative eye texture
10 Years Ago
Textures: Normals for default head (works with fixed torso) and normals for new head. Composite map for skin shader. Highpass map. Materials: Player_skin Update: Fixed vertex split = new mesh (updating soon) New mesh = rebake of normals. Updated uv maps to make better use of wasted space. Notes: Materials/Textures will not work with old meshes because of the above. Even using old uv's the normals would not work because of the broken normals.
10 Years Ago
new meshes body meshes
10 Years Ago
* added new torso and head fbxs * added the new prefab * replaced the player 1 skin textures to match the new mesh uvs * updated the playerskin 1 material * deleted old playerskin1 textures