userPilgrimcancel
reporust_rebootcancel

1,202 Commits over 3,957 Days - 0.01cph!

60 Days Ago
Manual Anchor blockout and initial prefab setup
60 Days Ago
minor changes to sails
2 Months Ago
large sail blockout update
2 Months Ago
large sail blockout
2 Months Ago
update to small sail blockout
2 Months Ago
small sails deployable blockout and preliminary blendshape work for testing
2 Months Ago
flaregun blockout
2 Months Ago
fixed radiation dart feathers clipping through the hand - update to fbx
3 Months Ago
missing files
3 Months Ago
station blockout update
3 Months Ago
boat building platform grey box
3 Months Ago
removed unnecessary private files. fixed metallic affecting ao darkening
3 Months Ago
updated jungle ar icon
3 Months Ago
updated radiation dart icon
3 Months Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
3 Months Ago
4k cinematic jungle ar materials and textures
3 Months Ago
Jungle AR rifle viemodel mesh adjustments and materials /textures
3 Months Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
3 Months Ago
blockout finalisation
3 Months Ago
aztec rifle blockout progress
3 Months Ago
included gemstone material setup
3 Months Ago
4k textures and material for discord trophy
3 Months Ago
discord trophy tweaks to texture sizes and mesh scale
3 Months Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
4 Months Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
4 Months Ago
▊▍▊▅▄▄▉ ▌▍▋▋█▆▉▇▅▌ ▉▆▆▌ █▊▉▄▄▊ ▉▍▆▋▌▆▋▊ ▉▋▆▄▆█ ▉▍▋▉ ▄▅▍▇ ▉▋ ▌▊▄ ▌▆▆ ▅▄▄█▍▌▋▍▌▅ █▌▌▇ ▊█▍ ▌▇█▍▍ ▍▍▊▅▇▉▍▅ ▅▌█▆ ▊▅▄▌ █▊ ▆▋▊▌
4 Months Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
4 Months Ago
added effects game object in prefab copied similar lights from duo sub and tweaked values
4 Months Ago
Rover Sub LODs, Col, and GIBs materials and textures setup propellers individually to be controlled via code
4 Months Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
4 Months Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
4 Months Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
4 Months Ago
initial texturing pass on the radiation dart viewmodel
4 Months Ago
texture resizing
4 Months Ago
obsidian tool viewmodel and worldmodel added .entity/.icon/.item/.projectile/.viewmodel/.worldmodel hooked everything up
4 Months Ago
added wood dart to viewmodel projectile and worldmodel setup etc
4 Months Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
4 Months Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
4 Months Ago
default dart v_ model material and textures
4 Months Ago
incapacitate and scatter dart icons
4 Months Ago
incapitate worldmodel, LODs and prefab.
4 Months Ago
adjusted sunken knife icon to same position of combat knife for consistency plugged in viewmodel so it's all working
4 Months Ago
sunkenknife 4k textures and material
4 Months Ago
update manifest for icon
4 Months Ago
viewmodel prefab setup
4 Months Ago
adjusted sunken knife icon updated prefabs
4 Months Ago
missing files
4 Months Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
4 Months Ago
renamed dart b -> scatter dart world model/lods