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1,188 Commits over 4,049 Days - 0.01cph!

4 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
4 Months Ago
updated import defaults of mattress
4 Months Ago
large wooden bullet container variant A and B collision and initial prefab setup
4 Months Ago
old single mattress prop blockout collision and initial prefab setup
4 Months Ago
arrow ammo bucket blockout
4 Months Ago
outboard motor blockout update
4 Months Ago
outboard blockout
4 Months Ago
Manual Anchor blockout and initial prefab setup
4 Months Ago
minor changes to sails
4 Months Ago
large sail blockout update
4 Months Ago
large sail blockout
4 Months Ago
update to small sail blockout
4 Months Ago
small sails deployable blockout and preliminary blendshape work for testing
4 Months Ago
flaregun blockout
5 Months Ago
fixed radiation dart feathers clipping through the hand - update to fbx
5 Months Ago
station blockout update
5 Months Ago
missing files
5 Months Ago
boat building platform grey box
5 Months Ago
removed unnecessary private files. fixed metallic affecting ao darkening
5 Months Ago
updated jungle ar icon
5 Months Ago
updated radiation dart icon
5 Months Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
5 Months Ago
Jungle AR rifle viemodel mesh adjustments and materials /textures
5 Months Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
5 Months Ago
blockout finalisation
5 Months Ago
aztec rifle blockout progress
6 Months Ago
discord trophy tweaks to texture sizes and mesh scale
6 Months Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
6 Months Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
6 Months Ago
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6 Months Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
6 Months Ago
added effects game object in prefab copied similar lights from duo sub and tweaked values
6 Months Ago
Rover Sub LODs, Col, and GIBs materials and textures setup propellers individually to be controlled via code
6 Months Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
6 Months Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
6 Months Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
6 Months Ago
initial texturing pass on the radiation dart viewmodel
6 Months Ago
texture resizing
6 Months Ago
obsidian tool viewmodel and worldmodel added .entity/.icon/.item/.projectile/.viewmodel/.worldmodel hooked everything up
6 Months Ago
added wood dart to viewmodel projectile and worldmodel setup etc
6 Months Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
6 Months Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
6 Months Ago
default dart v_ model material and textures
6 Months Ago
incapacitate and scatter dart icons
6 Months Ago
incapitate worldmodel, LODs and prefab.
6 Months Ago
adjusted sunken knife icon to same position of combat knife for consistency plugged in viewmodel so it's all working
6 Months Ago
update manifest for icon
6 Months Ago
viewmodel prefab setup
6 Months Ago
adjusted sunken knife icon updated prefabs