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1,218 Commits over 4,110 Days - 0.01cph!

6 Months Ago
updated collision and prefabs of arrowbucket c and small bullet container b
6 Months Ago
small bullet container B variant
6 Months Ago
updated orientations of matresses added collision for each.
6 Months Ago
lods for old single mattresses 1/2/3 updated prefabs (need to add collision) updated materials.
6 Months Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
6 Months Ago
actaully commit the .mat
6 Months Ago
updated spoiled produce fbx to sit level, preventing the appearing of clipping through the floor reinstated material properties that we're lost. no longer needs alpha, now also uses fuzz layer for extra moldy fuzziness
6 Months Ago
updated spoiled produce model to include mesh backface to prevent any exploits. updated material updated prefab to use LODGroup instead of MeshLOD so model outline script is compatible/working
6 Months Ago
fixed spoiled produce.mat not correctly setting rendering mode to Cutour
6 Months Ago
udpated potato crate to use relief mapping
6 Months Ago
ammo and food updates
6 Months Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
6 Months Ago
added new spoiled produce model, lods and textures updated prefab
6 Months Ago
missed some files
6 Months Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
6 Months Ago
merge from naval
6 Months Ago
merge from main
6 Months Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
6 Months Ago
arrowbucket c variant
6 Months Ago
missing .mat file
6 Months Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
7 Months Ago
bucket variation blockouts with potato and apple variants
7 Months Ago
frame mat
7 Months Ago
large sail blockout mesh update
7 Months Ago
food container crates for orange/corn/potato/apples material updates + LODs and prefabs with collision
7 Months Ago
apple/corn/orange/potato crate A versions LODs pending prefab setup
7 Months Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
7 Months Ago
texture resize + optimisation
7 Months Ago
bee catapult bomb basic prefab setup LODs
7 Months Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
7 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
7 Months Ago
updated import defaults of mattress
7 Months Ago
large wooden bullet container variant A and B collision and initial prefab setup
7 Months Ago
old single mattress prop blockout collision and initial prefab setup
7 Months Ago
arrow ammo bucket blockout
7 Months Ago
outboard motor blockout update
7 Months Ago
outboard blockout
7 Months Ago
Manual Anchor blockout and initial prefab setup
7 Months Ago
minor changes to sails
7 Months Ago
large sail blockout update
7 Months Ago
large sail blockout
7 Months Ago
update to small sail blockout
7 Months Ago
small sails deployable blockout and preliminary blendshape work for testing
7 Months Ago
flaregun blockout
7 Months Ago
fixed radiation dart feathers clipping through the hand - update to fbx
7 Months Ago
station blockout update
7 Months Ago
missing files
7 Months Ago
boat building platform grey box
7 Months Ago
removed unnecessary private files. fixed metallic affecting ao darkening
7 Months Ago
updated jungle ar icon