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1,237 Commits over 4,202 Days - 0.01cph!

11 Months Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
11 Months Ago
renamed dart b -> scatter dart world model/lods
11 Months Ago
dart type b materials and textures
11 Months Ago
adjusted fbx import settings
11 Months Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
11 Months Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
11 Months Ago
blowpipe world model Lods and prefab update
12 Months Ago
fix some material issues with blowpipe
12 Months Ago
blowpipe icon and hookup
12 Months Ago
nucleus fix for lods set to meshlod fixed .worldmodel incorrectly referrencing beehive mesh
12 Months Ago
updated cull distance
12 Months Ago
single plant pot gibs and gibs hookup rendered icon and hooked up .item with new icon.
12 Months Ago
fridge power mesh set to mesh cull updated fridge deploy with new mesh added on/off material to be hooked up
12 Months Ago
harvesting tea world models / lods icon and icon hookup
12 Months Ago
blowpipe texture progress
12 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
12 Months Ago
resized textures
12 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
12 Months Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
12 Months Ago
honeycomb world model Meshlod, materials and textures updated existing honeycomb prefabs accordingly
12 Months Ago
chicken coop gibs updated prefab
12 Months Ago
updated chicken coop deploy prefab
12 Months Ago
chicken coop LODs coop hatch custom mesh collider
12 Months Ago
chicken coop progress refined materials, renamed UV2 ao - lookin' juicy
12 Months Ago
mini crossbow sight alignment fix
12 Months Ago
coop update
1 Year Ago
stickybomb materials and textures setup viewmodel and scripts
1 Year Ago
blackboard update made it paintable and deployable
1 Year Ago
blackboard model materials and textures
1 Year Ago
bunkbed added fbx, prefab and setup deployable object
1 Year Ago
reduced material usage updated chicken coop mesh
1 Year Ago
chicken coop progress
1 Year Ago
chicken coop blockout and textures - fencing based on 3x3
1 Year Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
1 Year Ago
updated .worldmodelprefab and fbx
1 Year Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
1 Year Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
1 Year Ago
wood armour plate world model + lods materials and textures
1 Year Ago
armour plating metal armour world model + LODs Materials and textures
1 Year Ago
missing .mat
1 Year Ago
missing texture
1 Year Ago
honeynuclei world model LODS materials and textures
1 Year Ago
split the magazine from the rifle for the world model
1 Year Ago
natural beehive world model LODs materials and textures
1 Year Ago
Single plant pot lods and materials have yet to setup scripts
1 Year Ago
honey jar world model lods and materials - intial prefab setup
1 Year Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
1 Year Ago
viewmodel egg
1 Year Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
1 Year Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials