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1,218 Commits over 4,110 Days - 0.01cph!

1 Year Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
1 Year Ago
removed unused blockout mesh and .mats
1 Year Ago
finally got deployable easels to work will need refinement and looking over
1 Year Ago
deployable paintable easel model and prefab progress currently not working
1 Year Ago
deployable targets type a and type b type a is more human-like type b is like a dueling tree will need a programmer to look over stuff, again
1 Year Ago
deployable target will need a programmer to look over stuff again
1 Year Ago
chicken coup deployable test will need looking over with an actual programmers eyes just in case
1 Year Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
1 Year Ago
chicken coup model blockout with temp uv's
1 Year Ago
proper scale removed antiquated blockout mesh
1 Year Ago
4 shot mini crossbow viewmodel mesh
1 Year Ago
merge from main - attempting check-in fix
1 Year Ago
merge from main
1 Year Ago
fixed cctv gibs not receiving proper materials
1 Year Ago
io arrow + temp input/output materials
1 Year Ago
updated textures
1 Year Ago
reinforced wood shield world model
1 Year Ago
4 shot mini crossbow folder setup & basic blockout / grey box
1 Year Ago
reinforced wooden shield viewmodel
1 Year Ago
reinforced wood shield blockout
1 Year Ago
blowpipe viewmodel mesh for alex temp textures
1 Year Ago
.mat missing
1 Year Ago
T1 SMG viewmodel world model -> LODs textures and materials basic/initial prefab setup
1 Year Ago
updated WorkCartDecals_albedo Unauthorised is now correctly spelded
1 Year Ago
fix for rail road planter added missing bottom face
1 Year Ago
fix for small and large planters missing underside faces
1 Year Ago
DPV Beacon light LODs and material/textures Beacon light prefab setup
1 Year Ago
new gear mesh with LODs textures and material basic prefab setup just needs implementing over the old one
1 Year Ago
missing meta files and .mat files that plastic didn't want to commit last night for some reason
1 Year Ago
updated, created and added AO for the following models: AK47u (two materials missing AO) Bone Knife Cleaver Big Double Shotgun Eoka Pistol F1 Grenade Flamethrower Hacksaw Sickle Hammer Hatchet M249 Mace Machete Nailgun Paddle Pickaxe Pipe Shotgun Salvaged Axe Salvaged Hammer Salvaged Ice Pick Spas 12 Stone Spear Sword Sword Big Thompson Toolgun Torch Wooden Spear Weapon Module - Flashlight Weapon Module - Holosight Weapon Module - Muzzleboost Weapon Module - Lasersight Weapon Module - Muzzlebrake Weapon Module - Silencers Weapon Module - Small Scope
1 Year Ago
blow pipe blowdart art
1 Year Ago
improved visuals of the glass on the DPV altered texture and materials
1 Year Ago
mat change
1 Year Ago
small ocean wreck buoy initial prefab setup LODs
1 Year Ago
LODs prefab update
1 Year Ago
Ocean Wreck Buoy LODs
1 Year Ago
merge from main
1 Year Ago
update to shockbyte toolcupboard - zeroed lods - fixed lod materials not being properly assigned (order was wrong)
1 Year Ago
ocean wreck buoy update
1 Year Ago
washing line fbx fix 1.5m/3m
1 Year Ago
blockout update
1 Year Ago
ocean wreck buoy blockout yeeeeeaaaah buuooooy
1 Year Ago
fixed the following: jerrycan reactive target semi-fixed prefab values on the secretlab chair (prefab x/y/z position) this will need checking as it already uses meshlod script also fixed avanced loot box
1 Year Ago
fixed and updated the following prefabs: handsaw horseyoke rake metalsign tarpsign kettle milkchurn moonshine plantpot plantpotSET1 BookPile1/2/3/4 clothes line assets
1 Year Ago
fixed rotation and scale issues with the following: tabledoorPOKER handsaw updated prefabs going through the rest now
1 Year Ago
blackbin model gap fix + rotation fix
1 Year Ago
sb toolcupboard update prefab setup with various scripts (will need adjusting) finalised textures lods and gibs
1 Year Ago
sb toolcupboard progress initial prefab, textures and materials
1 Year Ago
vendor turret prefab - model, lods, materials and basic prefab setup
1 Year Ago
seismic detector model, materials and lods with basic prefab setup