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1,081 Commits over 3,837 Days - 0.01cph!

8 Months Ago
.mat missing fix
8 Months Ago
tricycle and bicycle 4k cinematic textures and materials for paddy
8 Months Ago
sb toolcupboard update prefab setup with various scripts (will need adjusting) finalised textures lods and gibs
9 Months Ago
sb toolcupboard progress initial prefab, textures and materials
9 Months Ago
vendor turret prefab - model, lods, materials and basic prefab setup
9 Months Ago
seismic detector model, materials and lods with basic prefab setup
9 Months Ago
correctly assigned materials to .worldmodel.prefab and .entity.prefab
9 Months Ago
jackhammer new material and textures
10 Months Ago
improved collider of pooltable added dartboard
10 Months Ago
ball prefab adjustments
10 Months Ago
prefab updates
10 Months Ago
ball prefab update
10 Months Ago
update
10 Months Ago
pooltable asset, textures and materials and balls
10 Months Ago
improved sks shader settings and textures to improve shading of the sks
10 Months Ago
added 4k textures and materials for blunderbuss
10 Months Ago
some adjustments
10 Months Ago
blunderbuss world model and lods initial prefab setup
10 Months Ago
blunderbuss (needs renaming) materials and textures - before resize
10 Months Ago
Blue, red, yellow, black and purple recycler albedo variations + materials
10 Months Ago
4k sks texture sets and materials
10 Months Ago
updated textures for legacy crate
10 Months Ago
legacy crate model, lods and gibs materials and textures
10 Months Ago
fixed tier 3 lootbox rotation 'DM Tier 3 Lootbox.prefab' updated
11 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
11 Months Ago
updated sks mesh
11 Months Ago
sks texture updates
11 Months Ago
updated santa beard to use the newer burlap sack world model when dropped
11 Months Ago
Fix rotations for Bradley and Heli crates
11 Months Ago
Sks update - removed unnecessary files (test mat & obj)
11 Months Ago
fixed crate_basic and crate_underwater_basic size issues fixed them also having duplicate materials for no reason on LOD0
11 Months Ago
added addtional switch to mp5 to fix the missing fire selector on right side of mp5 game is now playable
11 Months Ago
fix for elite loot crate missing its bottom face
11 Months Ago
some more testing
12 Months Ago
blunder buster blockout
12 Months Ago
blunderbuster initial setup blockout mesh check
12 Months Ago
merge from main
1 Year Ago
resized textures
1 Year Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
1 Year Ago
new version of military flame thrower viewmodel fbx - mesh to setup and get started with anims - textures not final - no world models yet
1 Year Ago
sks folder setup and anim test with mid poly mesh
1 Year Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
1 Year Ago
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow updated albedo texture accordingly
1 Year Ago
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1 Year Ago
added row of 24 led lights (will need peturs emmision touch here) added bulb all to view model and world model prefabs updated materials to get rid of the now mismatched pcb board textures
1 Year Ago
metal detector addtional bulb at the bottom viewmodel and LODs added it to the the world and viewmodel prefabs.
1 Year Ago
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