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1,289 Commits over 4,291 Days - 0.01cph!

12 Months Ago
bee catapult bomb basic prefab setup LODs
12 Months Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
12 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
12 Months Ago
updated import defaults of mattress
12 Months Ago
large wooden bullet container variant A and B collision and initial prefab setup
12 Months Ago
old single mattress prop blockout collision and initial prefab setup
12 Months Ago
arrow ammo bucket blockout
12 Months Ago
outboard motor blockout update
12 Months Ago
outboard blockout
12 Months Ago
Manual Anchor blockout and initial prefab setup
12 Months Ago
minor changes to sails
12 Months Ago
large sail blockout update
12 Months Ago
large sail blockout
12 Months Ago
update to small sail blockout
1 Year Ago
small sails deployable blockout and preliminary blendshape work for testing
1 Year Ago
flaregun blockout
1 Year Ago
fixed radiation dart feathers clipping through the hand - update to fbx
1 Year Ago
station blockout update
1 Year Ago
missing files
1 Year Ago
boat building platform grey box
1 Year Ago
removed unnecessary private files. fixed metallic affecting ao darkening
1 Year Ago
updated jungle ar icon
1 Year Ago
updated radiation dart icon
1 Year Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
1 Year Ago
Jungle AR rifle viemodel mesh adjustments and materials /textures
1 Year Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
1 Year Ago
blockout finalisation
1 Year Ago
aztec rifle blockout progress
1 Year Ago
discord trophy tweaks to texture sizes and mesh scale
1 Year Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
1 Year Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
1 Year Ago
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1 Year Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
1 Year Ago
added effects game object in prefab copied similar lights from duo sub and tweaked values
1 Year Ago
Rover Sub LODs, Col, and GIBs materials and textures setup propellers individually to be controlled via code
1 Year Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
1 Year Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
1 Year Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
1 Year Ago
initial texturing pass on the radiation dart viewmodel
1 Year Ago
texture resizing
1 Year Ago
obsidian tool viewmodel and worldmodel added .entity/.icon/.item/.projectile/.viewmodel/.worldmodel hooked everything up
1 Year Ago
added wood dart to viewmodel projectile and worldmodel setup etc
1 Year Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
1 Year Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
1 Year Ago
default dart v_ model material and textures
1 Year Ago
incapacitate and scatter dart icons
1 Year Ago
incapitate worldmodel, LODs and prefab.
1 Year Ago
adjusted sunken knife icon to same position of combat knife for consistency plugged in viewmodel so it's all working
1 Year Ago
update manifest for icon
1 Year Ago
viewmodel prefab setup