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1,208 Commits over 4,110 Days - 0.01cph!

9 Months Ago
bunkbed added fbx, prefab and setup deployable object
9 Months Ago
reduced material usage updated chicken coop mesh
9 Months Ago
chicken coop progress
9 Months Ago
chicken coop blockout and textures - fencing based on 3x3
9 Months Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
9 Months Ago
updated .worldmodelprefab and fbx
9 Months Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
9 Months Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
9 Months Ago
wood armour plate world model + lods materials and textures
9 Months Ago
armour plating metal armour world model + LODs Materials and textures
9 Months Ago
missing .mat
9 Months Ago
missing texture
9 Months Ago
honeynuclei world model LODS materials and textures
9 Months Ago
split the magazine from the rifle for the world model
9 Months Ago
natural beehive world model LODs materials and textures
9 Months Ago
Single plant pot lods and materials have yet to setup scripts
9 Months Ago
honey jar world model lods and materials - intial prefab setup
9 Months Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
9 Months Ago
viewmodel egg
9 Months Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
9 Months Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
10 Months Ago
med assault rifle world model and lods will need some some refinements but good enough for now
10 Months Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
10 Months Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
11 Months Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
11 Months Ago
prefab progress
11 Months Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight
11 Months Ago
weapon mod refresh progress
11 Months Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
11 Months Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
11 Months Ago
adjusted binocular lod distance to be a bit more accomodating
11 Months Ago
missing v_hammer.mat
11 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
11 Months Ago
car radio model and textures materials and basic prefab setup
12 Months Ago
properly set texture sizes in the import settings
12 Months Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
12 Months Ago
mini crossbow textures resized too
12 Months Ago
missing files
12 Months Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
12 Months Ago
mini cross bow world model lods and basic prefab setup w some scripts
12 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
12 Months Ago
removed unused blockout mesh and .mats
12 Months Ago
finally got deployable easels to work will need refinement and looking over
12 Months Ago
deployable paintable easel model and prefab progress currently not working
12 Months Ago
deployable targets type a and type b type a is more human-like type b is like a dueling tree will need a programmer to look over stuff, again
12 Months Ago
deployable target will need a programmer to look over stuff again
12 Months Ago
chicken coup deployable test will need looking over with an actual programmers eyes just in case
12 Months Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
12 Months Ago
chicken coup model blockout with temp uv's
1 Year Ago
proper scale removed antiquated blockout mesh