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1,205 Commits over 3,987 Days - 0.01cph!

6 Months Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
6 Months Ago
viewmodel egg
6 Months Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
6 Months Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
7 Months Ago
med assault rifle world model and lods will need some some refinements but good enough for now
7 Months Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
7 Months Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
8 Months Ago
Shields 4k textures and materials for paddy
8 Months Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
8 Months Ago
prefab progress
8 Months Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight
8 Months Ago
weapon mod refresh progress
8 Months Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
8 Months Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
8 Months Ago
adjusted binocular lod distance to be a bit more accomodating
8 Months Ago
missing v_hammer.mat
8 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
8 Months Ago
cinematic 4k car radio texture and material
8 Months Ago
car radio model and textures materials and basic prefab setup
9 Months Ago
properly set texture sizes in the import settings
9 Months Ago
added mini crossbow bolt smaller mesh version of the wood arrow - same material
9 Months Ago
mini crossbow textures resized too
9 Months Ago
missing files
9 Months Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
9 Months Ago
mini cross bow world model lods and basic prefab setup w some scripts
9 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
9 Months Ago
removed unused blockout mesh and .mats
9 Months Ago
finally got deployable easels to work will need refinement and looking over
9 Months Ago
deployable paintable easel model and prefab progress currently not working
9 Months Ago
deployable targets type a and type b type a is more human-like type b is like a dueling tree will need a programmer to look over stuff, again
9 Months Ago
deployable target will need a programmer to look over stuff again
9 Months Ago
chicken coup deployable test will need looking over with an actual programmers eyes just in case
9 Months Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
9 Months Ago
chicken coup model blockout with temp uv's
9 Months Ago
proper scale removed antiquated blockout mesh
9 Months Ago
4 shot mini crossbow viewmodel mesh
9 Months Ago
merge from main - attempting check-in fix
9 Months Ago
merge from main
9 Months Ago
fixed cctv gibs not receiving proper materials
9 Months Ago
added missing textures/material for t1smg for paddy
9 Months Ago
merge from latest media projects as plastic auto selected an earlier changest
9 Months Ago
T1 SMG cinematic files
9 Months Ago
io arrow + temp input/output materials
10 Months Ago
updated textures
10 Months Ago
reinforced wood shield world model
10 Months Ago
4 shot mini crossbow folder setup & basic blockout / grey box
10 Months Ago
reinforced wooden shield viewmodel
10 Months Ago
reinforced wood shield blockout
12 Months Ago
blowpipe viewmodel mesh for alex temp textures
1 Year Ago
.mat missing