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1,231 Commits over 4,171 Days - 0.01cph!

11 Months Ago
blowpipe world model Lods and prefab update
11 Months Ago
fix some material issues with blowpipe
11 Months Ago
blowpipe icon and hookup
11 Months Ago
nucleus fix for lods set to meshlod fixed .worldmodel incorrectly referrencing beehive mesh
11 Months Ago
updated cull distance
11 Months Ago
single plant pot gibs and gibs hookup rendered icon and hooked up .item with new icon.
11 Months Ago
fridge power mesh set to mesh cull updated fridge deploy with new mesh added on/off material to be hooked up
11 Months Ago
harvesting tea world models / lods icon and icon hookup
11 Months Ago
blowpipe texture progress
11 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
11 Months Ago
resized textures
11 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
11 Months Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
12 Months Ago
honeycomb world model Meshlod, materials and textures updated existing honeycomb prefabs accordingly
12 Months Ago
chicken coop gibs updated prefab
12 Months Ago
updated chicken coop deploy prefab
12 Months Ago
chicken coop LODs coop hatch custom mesh collider
12 Months Ago
chicken coop progress refined materials, renamed UV2 ao - lookin' juicy
12 Months Ago
mini crossbow sight alignment fix
12 Months Ago
coop update
12 Months Ago
stickybomb materials and textures setup viewmodel and scripts
12 Months Ago
blackboard update made it paintable and deployable
12 Months Ago
blackboard model materials and textures
12 Months Ago
bunkbed added fbx, prefab and setup deployable object
1 Year Ago
reduced material usage updated chicken coop mesh
1 Year Ago
chicken coop progress
1 Year Ago
chicken coop blockout and textures - fencing based on 3x3
1 Year Ago
asbestos armour plate world model LODs, materials and textures setup .worldmodel
1 Year Ago
updated .worldmodelprefab and fbx
1 Year Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
1 Year Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
1 Year Ago
wood armour plate world model + lods materials and textures
1 Year Ago
armour plating metal armour world model + LODs Materials and textures
1 Year Ago
missing .mat
1 Year Ago
missing texture
1 Year Ago
honeynuclei world model LODS materials and textures
1 Year Ago
split the magazine from the rifle for the world model
1 Year Ago
natural beehive world model LODs materials and textures
1 Year Ago
Single plant pot lods and materials have yet to setup scripts
1 Year Ago
honey jar world model lods and materials - intial prefab setup
1 Year Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
1 Year Ago
viewmodel egg
1 Year Ago
update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
1 Year Ago
mini crossbow model update - included front sight pole to help with aiming on both viewmodel and worldmodel updated textures and materials
1 Year Ago
med assault rifle world model and lods will need some some refinements but good enough for now
1 Year Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
1 Year Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
1 Year Ago
updated triangle planter, fleshed out prefabs and now as a deployable scripts may need checking over
1 Year Ago
prefab progress
1 Year Ago
triangle planter progress LODs, Collison and Gibs initial prefab setup - some extra work will revist tonight