userPilgrimcancel

1,685 Commits over 4,444 Days - 0.02cph!

2 Months Ago
fixed torch ignite and extinguish sounds in third person
2 Months Ago
firecracker now uses the proper world model instead of the flare model updated .item to properly reference the new .worldmodel prefab.
2 Months Ago
fixed further issues with the low object quality. back rooms that had the same ceiling issue + the sides of the ceiling showing through the mesh. now fixed.
2 Months Ago
fixed see-through ceiling for the supermarket on low object settings. LOD1 was missing parts of the mesh
2 Months Ago
fixed spas12 3p deploy sound added a dedicated spas 12 deploy sound definition and replaced the sawed-off deploy and pump sounds to match first person
2 Months Ago
fixed mini-crossbow not playing SFX not playing after firing in ADS when it rotates updated .meta to reference the proper sound.
2 Months Ago
fixed krieg chainsword not placing on single weapon racks placement needs refining
2 Months Ago
Updated nuclear missile silo pipes steel material to use the proper textures. no longer super shiny pipes
2 Months Ago
fixed fences in monuments becoming invisible on low object quality settings. most chainlink fences needed this fixing. scene2prefab
2 Months Ago
removed duplicate ligths from military tunnels scene 2 prefab
2 Months Ago
added sfx to large medkit consumable using eat_soft so there's at least something there until we get more specific sfx
2 Months Ago
exported the kitbashed mesh and made it an actual object with its own lods now. Updated prefab with the new geometry.
2 Months Ago
updated powerline cables LOD texture to accomodate new draping cables shape/form
2 Months Ago
industrial torch attack was using the wrong sound definition template. was using defualt - cuasing the SFX to be heard from afar. Switched to the same template that the base torch uses.
2 Months Ago
desalination tank collider update. Fromt 28 box/capsule colliders and a mesh collider to just 1 mesh collider
3 Months Ago
snow machine, discoball, strobe light and drone now proper have world models LOD0 optimised to be cheaper than burlap sack
3 Months Ago
cherry picking from single shot world model
3 Months Ago
cherry picking from door key world model 2
3 Months Ago
cherry picking from door key world model
3 Months Ago
cherry picking from fog machine world model 2
3 Months Ago
cherry picking from fog machine world model
3 Months Ago
cherry picking from fishing tackle world models
3 Months Ago
cherry picking from small spike world models 2
3 Months Ago
cherry picking from small spike world models
3 Months Ago
cherry picking from weapon rack world models 2
3 Months Ago
cherry picking from weapon rack world models
3 Months Ago
cherry picking from small spikes worldmodel
3 Months Ago
cherry picking from tincan alarm and floor spikes worldmodel
3 Months Ago
cherry picking from landmine worldmodel 2
3 Months Ago
cherry picking from landmine worldmodel
3 Months Ago
cherry picking from workbench worldmodels 2
3 Months Ago
cherry picking from workbench world models
3 Months Ago
cherry picking from netting world model
3 Months Ago
cherry picking from netting world model
3 Months Ago
cherry picking from ladder world model
3 Months Ago
cherry picking from corn world model
3 Months Ago
cherry picking from small shark 2
3 Months Ago
cherry picking from small shark
3 Months Ago
cherry picking from sleepingbag worldmodel 2
3 Months Ago
cherry picking from sleepingbag worldmodel
3 Months Ago
cherry picking from bandage worldmodel 2
3 Months Ago
cherry picking from bandage worldmodel 1
3 Months Ago
cherry picking from electrical worldmodels 8
3 Months Ago
cherry picking from electrical worldmodels 7
3 Months Ago
cherry picking from electrical worldmodels 6
3 Months Ago
cherry picking from electrical worldmodels 5
3 Months Ago
cherry picking from electrical worldmodels 4
3 Months Ago
cherry picking from electrical worldmodels 3
3 Months Ago
cherry picking from electrical worldmodels 2
3 Months Ago
cherry picking from electrical worldmodels