userlamalovecancel

3,140 Commits over 2,468 Days - 0.05cph!

8 Months Ago
Pull gamemode prefabs into the bootstrap bundle in server builds because convars touch it before asset warmup runs Improve handling errors loading the bootstrap asset scene
8 Months Ago
Run PrefabAttribute preprocess during bundling because RigidbodyInfo needs it Has to be run while bundling because rigidbody components are removed client side, but RigidbodyInfo preserves some of its fields for the client
8 Months Ago
Fix RidableHorse.PreProcess NRE on client due to missing rigidbody
8 Months Ago
Allow running TrainCar preprocess during bundling too because it depends on some objects deleted by RealmedRemove
8 Months Ago
Remove debug
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Allow IPrefabPreProcess implementations to opt into running during bundling into asset scenes Enabled for EntityFlag_Toggle, RealmedRemove, StripRig, TriggerNotify, and TriggerNotifyEntity
8 Months Ago
Skip loading monument prefabs for non-procedural maps
8 Months Ago
Remove another redundant mesh collider on ice sculpture
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Fix issues canceling loading into servers Fix scene lists duplicate entries in AssetSceneManifest at runtime Fix errors unloading scenes in editor because no asset scenes are loaded (can't unload last scene)
8 Months Ago
Fix more meshes missing R/W
8 Months Ago
Fix UIDialogs not working when using asset scenes
8 Months Ago
Fix incorrect mesh being used for harbor_crane_a's arm_hook collider
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Add graphics.allowThreadedTextureCreation convar (default true) so we can test with threaded texture creation disabled
8 Months Ago
Remove optimized loading from the experimental options menu
8 Months Ago
Skip UI prefabs and skip scanning for additional references in the props prefabs
8 Months Ago
Pack extra prefabs used in custom maps/modded servers into separate asset scenes
8 Months Ago
Fix spawning world not correctly waiting for additional asset scenes to finish loading
8 Months Ago
Merge from main
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Change log for prefabs not found in any asset scenes from error to info Only log this in development builds - occurs in AnimationEvents for things like the wire tool
8 Months Ago
Remove redundant scene unload code in LevelManager Remove LevelManager logs in non-development builds
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Run the asset warmup optimized for asset scenes on monument prefabs after loading them for procgen too This avoids an extra copy of the prefab and doing extra work at runtime
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Load monument prefabs if procgen needs to run on the client or server
8 Months Ago
Mark Rowboat_LOD2 as read/write
8 Months Ago
Fix possible NRE in ExtractReferences when updating asset scenes
8 Months Ago
Mark a bunch more meshes as read/write
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Remove Skybox/Procedural instead, we don't use it Remove it from the supported shaders for ReflectionProbeEx because no replacement exists for it Remove the default Unity skybox material from asset scenes so we don't see Skybox/Procedural being used
8 Months Ago
Explicitly pull compute shaders into content.bundle
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Fix running in editor with use bundles off
8 Months Ago
Hopefully fix mac path issue Move logging to editor/development builds only
8 Months Ago
Always include SKybox/Procedural shader for ReflectionProbeEx
8 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
8 Months Ago
Merge from main
8 Months Ago
Fix TrainCollider and train_wagon_walls_COL not being readable
8 Months Ago
Missed a loading indicator
8 Months Ago
Merge from main
8 Months Ago
Allow setting labels to explicitly mark single meshes as read/write enabled
8 Months Ago
Clean up new loading status indicators
8 Months Ago
Fix NRE in LifeInfographicStat.GetText when it is enabled before UIDeathScreen is set up
8 Months Ago
Disable read/write on a bunch of larger models that shoudln't need it
8 Months Ago
Fix issues when forceUnloadBundles is true Remove skipAssetWarmup_crashes convar
8 Months Ago
Fix skin viewer not working (need to use GameManager to instantiate)
8 Months Ago
Skip MoveGameObjectToScene if the target scene is unloading (errors on disconnect)