userlamalovecancel
reporust_rebootcancel

2,785 Commits over 1,950 Days - 0.06cph!

4 Years Ago
▊█▆ ▊▌▆▊ ▅▍▌▌
4 Years Ago
Thanks VS, this was not actually unused
4 Years Ago
Merge from main
4 Years Ago
Fix photos not loading when many try to load at once (might take a few sec to load all in when there's many)
4 Years Ago
Add dirt layer options to the workshop editor
4 Years Ago
Fix terrain not getting initialized properly in the workshop editor
4 Years Ago
server.censorplayerlist will randomly assign player names now
4 Years Ago
Mostly fix getting stuck on its side
4 Years Ago
Fixing some movement issues
4 Years Ago
Can now deploy and pick up the drone WIP fixing collision and landing logic
4 Years Ago
Make the AI controlled drone face the direction its moving
4 Years Ago
Disable drone movement when colliding with something Allow landing and takeoff instead of constantly hovering
4 Years Ago
Merge from main
4 Years Ago
Add support for promoting players to team leader from the app
4 Years Ago
Basic AI control to fly to a position
4 Years Ago
Drone implementation
4 Years Ago
Send the logo image URL to Rust+
4 Years Ago
Add server.logoimage to specify a URL for a circular server logo (up to 256x256)
4 Years Ago
Disable sibling constraints when stiffness is disabled (depth < stiffnessDepth) so cloth hangs loose on arms
4 Years Ago
Push bones out on spawn (fixes spawning clipped) Some more optimization Add an option to disable shape keeping below a certain bone depth
4 Years Ago
Limit the number of cloth instances that can run per frame
4 Years Ago
Increase collision radius
4 Years Ago
Fix player preview not showing cloth
4 Years Ago
Fix broken cloth on ragdolls
4 Years Ago
Remove bone position rewriting because we snapshot the default pose correctly now
4 Years Ago
Add dead zone extent parameter
4 Years Ago
Allow the inspector to edit things without hitting the cache
4 Years Ago
Delete test resources
4 Years Ago
Disable LOD0 completely when at a decent distance
4 Years Ago
Probably fix cloth component removal errors on server
4 Years Ago
Merge from cloth_test
4 Years Ago
Merge from main
4 Years Ago
Fix cloth shape being affected by the player's current pose Tiny optimization
4 Years Ago
Fix cloth glitching out a bit when entering a parenting volume
4 Years Ago
Make collisions work 95% better when parented
4 Years Ago
Progress on getting things working when parented/mounted
4 Years Ago
Some more optimization Disable updating on the player preview when it's not open
4 Years Ago
Get rid of player model collisions (too slow and could barely see it working properly) Fix back side glitching out when looking up at the sky
4 Years Ago
Drop iterations down to 1 (from 2)
4 Years Ago
Optimizations
4 Years Ago
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
4 Years Ago
Merge from main
4 Years Ago
Remove debug stuff
4 Years Ago
Fix broken LOD rendering due to root bone and mappings being saved wrong
4 Years Ago
Allow deploying storage monitors onto vending machines
4 Years Ago
Fix some more clipping and issues with getting stuck
4 Years Ago
Fix bones spawning in the wrong spot
4 Years Ago
Much better collisions by having a central capsule which does proper traces instead of just pushing bones outside (no teleporting through this capsule)
4 Years Ago
Some progress on enhanced collisions
4 Years Ago
Get rid of a bunch of pointless code (should improve perf a bit too)