userRubatcancel

4,184 Commits over 2,771 Days - 0.06cph!

3 Months Ago
Added Hammer.VisGroup which puts entities in given automatic visgroup Also give auto visgroups to most c# entities
3 Months Ago
Added ent_nav_blocker, as replacement for func_nav_blocker Remove func_nav_blocker from the fgd
3 Months Ago
Make sure EntityComponent.OnDeactivate is called when the component's entity is removed
3 Months Ago
[ResourceType()] attribute works with custom asset types
3 Months Ago
merge everything except for cs8377
3 Months Ago
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3 Months Ago
Updated texture for the painting model
3 Months Ago
TTT: Updated localization files (Community Contribution)
3 Months Ago
Added DForm.PropSelect, DForm.ToolPresets and DForm.KeyBinder (Community Contribution)
3 Months Ago
Fixed a potential error in duplicator tool
3 Months Ago
Adjusted how prop_physics explosions work Added OnBreak output Added Break input Implemented simple gib limit for props (gibs_max cvar)
3 Months Ago
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3 Months Ago
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3 Months Ago
Extra error checks for duplicator's control panel
3 Months Ago
Fix compile error
3 Months Ago
Cherry pick some changes: addons on dedicated server, max tool threads
3 Months Ago
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3 Months Ago
Add an option to hide unuseful materials in Hammer's texture browser, which includes: player logo decals, vertexlitgeneric materials, hud/vgui/particle folders. These materials are now hidden by default.
3 Months Ago
Added CUserCmd.AddKey
3 Months Ago
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3 Months Ago
Problems system improvements Code style cleanups Lowercase model name in PropSelect for sorting purposes This simply matches behavior of the "old" method which ends up with lowercase keys.
3 Months Ago
Community Contributions: Made hook.Add/Remove not silently fail on arg type mismatch Fixed table.RemoveByValue throwing an error when key is not a number Added table.Shuffle Added DComboBox:OnMenuOpened( menu ) New library: math.ease Added table.MemberValuesFromKey Added ENTITY:AddOutputFromKeyValue and ENTITY:AddOutputFromAcceptInput Added SlowWalkSpeed to player_manager
3 Months Ago
Lowercase model name in PropSelect for sorting purposes
3 Months Ago
Merge up to cs8376
3 Months Ago
Fixed some addons that extract/load correctly on client not loading/extracting correctly on server. Both cases now simply display a warning before trying to extract.
3 Months Ago
Added Hammer.OrthoBoundsHelper attribute
3 Months Ago
Minor change to map path nodes on compile Removed hack for editor override for asset fgd gen
3 Months Ago
BasePathEntity works correctly with nodes that are parented to other objects
3 Months Ago
Fixed a crash when entity keyvalue values over 260 characters contain targetnames to fixup
3 Months Ago
Asset FGD generation supports structs and struct arrays Minor fixes for string.TryToType and Color
3 Months Ago
Add documentation to the remaining trace functions & traceresult fields
3 Months Ago
Implement TraceResult.HitboxIndex for Sweep traces Also default TraceResult.HitboxIndex to -1 when the trace did not hit a hitbox, because hitbox 0 is a valid hitbox. Also is now consistent with TraceResult.Bone Adding PhysicsBody.SetSurface
3 Months Ago
Delete commented out filtername property from basetrigger.cs
3 Months Ago
[Hammer.Sphere] can now accept a float instead of a string key for static range
3 Months Ago
Added C# documentation to PhysicsBody and related classes that explains how they all relate to each other ModelDoc: drag'n'drop also works for vmdl(_c) files Fixed a minor bug with line tool helper Added Hammer.Line, Hammer.BoxSize, Hammer.BoundsHelper attributes Also adds IsLean option to Hammer.Sphere
3 Months Ago
Update sandbox.fgd
3 Months Ago
Updated TTT: adds a new tip about voice volume scale, updates language files
3 Months Ago
Update base.fgd
3 Months Ago
Deprecated renderamt keyvalue in favor of rendercolor alpha channel ModelDoc shows .vmdl_c files in Open File dialog by default Hammer: Entity tint color better represents what it will look like in-game Disable tint alpha for meshes in Hammer as it gets lost during map compile Improve multiselect handling of color property's alpha text input On select displays average of all selected objects Tie to World and Untie from Entity commands copy the rendercolor between entity and mesh Force mesh alpha in Hammer to 255 when rendering This is temporary to prevent confusion when hammer and in-game do not match Merge branch 'master' of sbox
3 Months Ago
Fixed a script error with certain search inputs Also fixed search text highlighter spitting out broken HTML entities and removing other characters
4 Months Ago
Fixed an infinite loop with map pak searching empty wildcard
4 Months Ago
Filesystem search now works with map's PAK lump (file.Find included)
4 Months Ago
Bump MAX(_TOOL)_THREADS to 64 (4x previous limit)
4 Months Ago
Updated Steamworks SDK to v1.52 This commit: * Removes 'heartbeat' console command - this feature is deprecated by Steam * Potentially breaks '-steamport' launch option and 'sv_master_share_game_socket' convar (when set to not 1 which is the default) * Slightly alters old server browser query port behavior (Just listing this here in case it causes issues)
4 Months Ago
Allow multiple problems with the same ID but different parameters to coexist "Addon is missing its file" problem now shows which addon exactly is broken
4 Months Ago
Failed addon downloads will now fire a Problem with the reason why it failed Bump severity of "Missing addon files" problem Show severity of problems in the problems menu Added one higher severity, used for failed addon downloads
4 Months Ago
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4 Months Ago
Move Hierarchy category above targetname in Hammer More dynamic way to hide certain keyvalues for SupportsSolids brushes hide_when_solid = true KV3 metadata key Merge branch 'master' of sbox 'alpha = true' KV3 metadata tag for color255 fgd type now enables alpha selection Alpha was always exported by color255, but was never actually editable. Added 'inline' alpha entry to color255 property editor Force alpha to 255 if alpha editing is not enabled (color255 fgd type) Prevents cases where alpha was stored and loaded as non 255 and is unable to be edited/fixed. Added ability for embedded properties (Hammer) to have KV3 meta data Merge branch 'master' of sbox
4 Months Ago
AutoFGD: 'Render Properties' to 'Rendering'
4 Months Ago
Update base.fgd