userRubatcancel

6,139 Commits over 3,806 Days - 0.07cph!

1 Year Ago
Asset Inspector 'Open asset location' selects the file
1 Year Ago
Select the file when using "open asset location in explorer"
1 Year Ago
Hammer: Expose path node tangent values
1 Year Ago
Do not re-write .addon files when they did not change Fixes sbox/issues/847
1 Year Ago
markdown description style adjustments
1 Year Ago
Lets try rewriting generated razor syntax again some documentation corrections markdown style adjustments
1 Year Ago
Slap DefaultValueAttribute on DevCam values that can reset Because we don't have syntaxrewriter on razor pages
1 Year Ago
Revert "Generate Razor pages before running Syntax Rewriter" This reverts commit 132f573ddbdf8e42755e08aa0aad41de9cc5d1b4.
1 Year Ago
DevCam reset also resets FOV
1 Year Ago
Added Slider.Default property (razor), middle mouse click will reset to it if set Generate Razor pages before running Syntax Rewriter Gives us DefaultValue attributes on generated classes Added 'onlyOwn' argument to TypeLibrary.GetPropertyDescriptions Defaults to false, optionally returns only non-inherited properties DevCam reset options https://files.facepunch.com/rubat/1b1711b1/5ALR2QNbDc.png Middle mouse click also works to reset individual sliders
1 Year Ago
API: Fixed <inheritdoc> not inheriting argument/exception docs Also allowed it to do multiple inherits per member
1 Year Ago
Markdown for asset descriptions
1 Year Ago
Enabled simple markdown for asset descriptions (no images/links for now)
1 Year Ago
Minor documentation pass Handle JSON parse errors when reading .meta files by displaying a warning The warning displays which file exactly failed to parse Disallow adding duplicate tags with TagEdit Also adjusted its styles to not have extra margin on its left with no tags added compared to a default text entry
1 Year Ago
Added SceneObject.ClearMaterialOverride & Vector3.RotateAround
1 Year Ago
Further main menu style adjustments to not cut off icons Placeholder icon for local gamemodes in server list So it doesn't appear like something broke during icon loading Disable "Open in Hammer" option for disabled map projects Asset Browser with list view now also displays asset path in status bar
1 Year Ago
Try to reduce forced sizes of docked editor panels after restarting the game Fixed Utility.VoiceRecording not working for paths with spaces in them Handle errors for Sound Asset Picker when voice recording fails Fixed server browser styling Fixed front page server browser icons being cut off when server name is too long Fixed long server names in the full server browser overlapping the map name
1 Year Ago
Avoid printing a warning when a project doesn't specify C# project name Also try to fallback to Gamemode Title for project name first, if that is not acceptable, only then use the indent Package uploader no longer tries to upload to archived packages Also will now display more user friendly messages when you cannot go to the next page. Setting text of LineEdit calls SignalValuesChanged() when it changed Fixes editing ident of a project in Project Settings => Project Setup not correctly affecting first page of "Upload to asset.party"
1 Year Ago
Added "Archived" field to asset API response
1 Year Ago
Documentation pass
1 Year Ago
Fixed ModelDoc Weightlist preview
1 Year Ago
Documentation pass on Widgets Fix CheckBox mouse event callbacks Make tag picker icons be not stretched out to 16x16
1 Year Ago
API Ref: Support displaying "init;" property setters API Ref: Add quote marks to string parameter defaults So that empty strings are more obvious.
1 Year Ago
More common widgets documentation
1 Year Ago
Documentation pass for asset tags and widget events Clean up asset browser context menu code a bit
1 Year Ago
Tag all Hammer entity icons with internal tag Do not reset Asset Picker icon size for when opened from native (Will still force list/grid as dictated by native)
1 Year Ago
Managed Asset Tags (#843)
1 Year Ago
Align asset tag icon text to center & clean up
1 Year Ago
TagPicker popout changes Add a scrollbar for when we have too many elements. Add more visual separation between category columns Rearrange Asset Browser type/tag groups so that types are only on the left Ability to add any random tag to an asset via Tags context menu https://files.facepunch.com/rubat/1b0611b1/sbox-dev_LxJY9AuyG1.mp4
1 Year Ago
Fix Image panel not updating its size when the texture gets loaded or ScaleToScreen changes
1 Year Ago
Fixed CustomResources not loading for Map Projects loaded through filename (i.e. after compile)
1 Year Ago
Minor changes Context Menu doesn't close when assigning tags https://files.facepunch.com/rubat/1b0111b1/sbox-dev_FgjdlW8hmS.mp4
1 Year Ago
Call Asset.UpdateAutoTags when asset dependencies change Refresh Asset Browser Asset Types on compile/addon change Reshuffle default asset tags Better default asset locations for Hammer Hide certain tags like "Model Materials", "Gib Models", "Overlays" & "Decals" by default in "Everything > Models/Materials" locations Added a separate "Overlays & Decals" section to Hammer's Managed Asset Browser to match the legacy asset browser
1 Year Ago
Fix Asset.MetaData throwing errors when trying to access non existent data Save asset tags to Asset metadata Added TagPicker.CategoryColumns Open tag picker popup above the tag picker panel Adjust how tag picker popup icons are positioned Asset Browser tag picker uses 2 category columns https://files.facepunch.com/rubat/1b2711b1/WY9VeMVLuT.png Rename some default tags to be shorter Automatically generate user defined tag icons https://files.facepunch.com/rubat/1b2711b1/XWtQJLpV0H.png
1 Year Ago
Nullchecks for barnacle m_hTongueTip's m_pSpring Throttle CreateFragmentsFromFile messages to 1 a second Expand the 'Your map differs from the servers' kick reason with more info
1 Year Ago
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1 Year Ago
Fixed NRE when adding an Asset Browser bookmark when you have none
1 Year Ago
IntProperty signals value change when drag editing
1 Year Ago
Managed Asset Tags Managed Asset Tags in Managed Asset Browser https://files.facepunch.com/rubat/1b2411b1/LNDkr560bs.png Add a way to exclude tags/types in the AssetBrowser https://files.facepunch.com/rubat/1b2411b1/sbox-dev_uu0rJ4z64f.mp4
1 Year Ago
Make TagPicker Clear button visually distinct and added a Close button https://files.facepunch.com/rubat/1b2411b1/vbTuFC4SMP.png
1 Year Ago
Fix some warnings Fixed AssetBrowser tags not visually restoring from history on creation
1 Year Ago
Rework how GetItemInfo timeout works for WorkshopDL Should be less error prone with huge addon amounts
1 Year Ago
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1 Year Ago
PropSpawn effect safeguards Move TTT translations to TTT folder Fixed ToolGun:GetToolObject returning local players values for other players clientside
1 Year Ago
Update TTT Refresh language on gamemode change
1 Year Ago
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1 Year Ago
ModelEntity.(Local)Position/Rotation affects all physics bodies, not just the first one sboxgame/issues/issues/2916
1 Year Ago
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1 Year Ago
Rework Int/FloatProperty drag value change Works much better for ints now, faster value change when further vertically from the slider (rather than changing speed from top of the screen)
1 Year Ago
Renormalize vcs files so git would stfu Fixed shadercompile crashing when copying files This is a REALLY strange issue and I do not fully understand