userRubatcancel

6,139 Commits over 3,806 Days - 0.07cph!

3 Years Ago
Make escaping quotemarks in console commands work Fixes specially formatted chat messages breaking up, and other not yet encountered issues
3 Years Ago
Remove point_*command entities from the native code
3 Years Ago
Remove point_*command entities from the FGD Merge branch 'master' of sbox-game
3 Years Ago
Fixed a typo in Transform.Add docs Fixes sbox-issues/issues/939
3 Years Ago
Added Sandbox.TagList struct, interfaces with "tags" FGD type Fixed a minor issue with "tags" FGD editor
3 Years Ago
Make default gamemode icon not load from a static web url
3 Years Ago
Bump COORD_NOTINIT so Hammer selection bounds don't get clamped to 99999 in every direction
3 Years Ago
Fixed "Open X assets in external tool Y" opening way too many editors
3 Years Ago
Make search in local maps functional
3 Years Ago
Added Particles.SetPositionComponent and Particles.SetOrientation
3 Years Ago
Obsolete Property.FGDType & Hammer in favor of FGDTypeAttribute and Hammer.SkipAttribute ResourceTypeAttribute and BitFlagsAttribute now derive from FGDTypeAttribute
3 Years Ago
Use new attributes where necessary forgot this one
3 Years Ago
"tags" FGD type
3 Years Ago
New icons for Hammer
3 Years Ago
Fixed crashes/bugs with flags/tag_list(_dynamic) FGD types
3 Years Ago
Do not close assigned issues as stale
3 Years Ago
Model archetypes in [Hammer.Model] Merge branch 'master' of sbox-game
3 Years Ago
Hammer.Model archetypes ModelDoc loads addon FGDs too Moved model_archetypes from a helper into metadata This prevents the game from complaining about missing helper factory without hacks, and it makes more sense to store this in in metadata anyway.
3 Years Ago
Hammer: Fixed built-in paths showing as empty lines in Entity Report Merge branch 'master' of sbox
3 Years Ago
Added sv_lan and sv_password to create game screen Only show sv_passoword/lan if maxplayers is visible
3 Years Ago
sv_lan and sv_password in Create Game screen Fixed gamemode errors causing errors when trying to disconnect
3 Years Ago
Hammer.EditorModel new options CastShadows, FixedBounds, StaticColor Obsolete PropertyAttribute.Group
3 Years Ago
Update base.fgd Use [Category] not PropertyAttribute.Group
3 Years Ago
FGDWriter can use CategoryAttribute as FGD group
3 Years Ago
Fix a typo in info_player_start's description
3 Years Ago
Update sandbox.fgd
3 Years Ago
Fixed Russian and other non English keyboard layouts not working correctly in Hammer
3 Years Ago
Fixed gizmos in 2D Front view not scaling well Fixed clicking on a path node while having a tangent selected hiding the primary tool gizmo
3 Years Ago
Fix a warning Make gizmos always have the same size in 2D views
3 Years Ago
Update default door animgraphs so all nodes are grid aligned
3 Years Ago
Drag'n'dropping models from Asset Browser in Hammer now selects the correct class name set in ModelDoc
3 Years Ago
Update stale messages
3 Years Ago
Platform: Make some useful fields/properties public to read Speed, TimeToHold and CurrentRotation
3 Years Ago
Fixed obsolete path entities in Hammer not having a class select dropdown
3 Years Ago
Fixed per axis scaling of SupportsSolids entities in Hammer acting weird
3 Years Ago
Custom Path Node support Hammer, FGDWriter and resourcecompiler changes to accommodate custom key values for each path tool node
3 Years Ago
Custom Path Node support Base class improvements to paths and path nodes to allow for custom keyvalues in Hammer per node. Also an option to have path tool nodes be spawned as actual entities.
3 Years Ago
Fixed a stack overflow in PlatformEntity
3 Years Ago
Fixed occasional exception when creating a lobby for a game server Now displays a warning
3 Years Ago
Run DefaultValue generator before Replicate generator Fixes [Net] properties losing their default value in the fgd
3 Years Ago
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3 Years Ago
Reworked rotate & scale behavior of path nodes Here is a test comment <hee.hoo@he.ha> <231+hee.hoo@he.ha>
3 Years Ago
Allow connecting to server without correct password for loopback addresses Merge branch 'master' of sbox
3 Years Ago
Allow ent_button to be a point entity (i.e. use vmdl models)
3 Years Ago
Minor housekeeping changes to entities Added PathPlatformEntity.OnAlreadyThere. It and OnMovementEnd now give current position as parameter Added LogicEntity (ent_logic), which encompasses logic_auto, logic_relay and logic_compare
3 Years Ago
Minor improvement with path node numbers when one node is selected Fixed loss of functionality in Hammer when doing manipulations on a path node when a tangent is selected
3 Years Ago
Rotating and Scaling nodes affects tangents properly.
3 Years Ago
Improved behavior of shift dragging path nodes in Hammer Draw path node numbers when path/node is selected
3 Years Ago
Make Sound.FromEntity throw NRE instead of silently doing nothing with invalid entities
3 Years Ago
Fixed Sound.FromEntity crashing with invalid entities Merge branch 'master' of sbox