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13,872 Commits over 1,552 Days - 0.37cph!

4 Years Ago
more rust asset cleanup
4 Years Ago
rust asset cleaning (still more to sort) Update creeping_tree_e.vmdl Merge branch 'master' of sbox
4 Years Ago
Fix decal rendering
4 Years Ago
Added Screen class
4 Years Ago
Initial test map. Map includes; Buttons Elevator Rotating Floors Ladders Damage Triggers Moving Platforms Merge branch 'master' of sbox
4 Years Ago
Fix scenesystem skipping objects that are partially translucent
4 Years Ago
Fixed pointer-events not creating panel request for mouse input if it didn't have children Add Panel.MouseScreenPos Add Panel.MouseDelta Input handles multiple mouse buttons ButtonEvent can take a ButtonCode Added ClientInput.SetButton InputRouter.CursorDelta Added Vector2.ScreenSize Added cursor aim to usercmd Merge branch 'master' of sbox
4 Years Ago
Fix run direction animgraph values
4 Years Ago
Cleaning up
4 Years Ago
Support hotloading assets over the network
4 Years Ago
Isolating client filesystem, addons can define glob to download files, files saved by crc
4 Years Ago
Add color tests to border tests
4 Years Ago
Allow sending data in ServerInfo Network file refactor Client mount addons that the server tells them to
4 Years Ago
Compiled textures for citizen's eyebrows
4 Years Ago
baked lighting variant of testmap
4 Years Ago
Allow translucent and alphatest on Complex Change Citizen eyebrows to Hair shader to allow alphatest + translucency
4 Years Ago
Don't pass env map data to the extra shader data, since it's calculated elsewhere Fix translucent shadows on sunlight
4 Years Ago
Remove unused deferred materials that are spewing verbose errors Don't queue multiple threaded shader compiles and fix game unable to overwrite old shader file
4 Years Ago
Skin changes didn't stick This should precache them properly
4 Years Ago
Tweaked skin to stop it being shiny in the dark Compile testmap Prevent lockup during buildcubemaps
4 Years Ago
Wall size fix Write network data after hotload Prediction check dictionary before blindly trying to restore from Add collision to this wall Merge branch 'master' of sbox
4 Years Ago
Fix ingame shadercompiler reporting (null) after progress has started
4 Years Ago
Strip out all the unused native precache stuff Implement precache tables in c# (this might not actually precache yet) Merge branch 'master' of sbox
4 Years Ago
Initial work on velocity buffer Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Yank texture transform recycler and reallocator and clean it up greatly Bulk work of previous frame matrix information for velocity buffer with transformation textures Merge branch 'master' of sbox
4 Years Ago
Fix ui scale not changing unless the screen changed size
4 Years Ago
TextEntry placeholder Allow cookies to be used in menu, allow set/get json data, save in config Allow TextEntry to have a history, can be saved in cookies Added TextEntry.HistoryMaxItems Console input has persistent history Ignore cookies
4 Years Ago
rust props asset cleanup
4 Years Ago
Revert "Don't normalize move dir in player animator, fixes funky walk anims" This reverts commit 8685dfbcd237ac65285b11813fdc1d1b60838e00.
4 Years Ago
Don't normalize move dir in player animator, fixes funky walk anims
4 Years Ago
Console autocomplete Autocomplete does convar partials too (ie map ...) Root Panels can define their own scaling strategy Developer UI scaling is 1:1 Adding a clear to the start of the frame render Console style clean up Merge branch 'master' of sbox
4 Years Ago
Compute voice levels to show on the voice UI
4 Years Ago
UITests - adding position test, which shows an issue Started work on autocomplete for textentry Add position test to menu Fixed transition bottom using wrong height % Adding InternalLabel, which Label proxies. This lets us have children on the Label panel. package updates Text-Shadow cascades Fixed label layout Panel.GetChildIndex Panel.GetChild( index ) Panel.ChildCount Panel.UserData (object) Add Menu panel Autocomplete working test Merge branch 'master' of sbox
4 Years Ago
Check for null or empty voice data internally so gamemodes don't have to worry about it
4 Years Ago
Update CommandFlags ( was using source1 flags ) Add FCVAR_MENU, FCVAR_MANAGED Generator: strip attributes from overloaded [ClientCmd] methods string.QuoteSafe handle null Changed how console system works so we have to do less work. Stuff might be broke. Merge branch 'master' of sbox
4 Years Ago
Added a static class for storing and retrieving expirable client-side cookies Merge branch 'master' of github.com:Facepunch/sbox
4 Years Ago
Voice chat data uses custom net message instead of RPC
4 Years Ago
Check authority on setting pos/rot etc
4 Years Ago
WIP rust oilrig test Merge branch 'master' of sbox
4 Years Ago
Try sending voice data as byte array again
4 Years Ago
Initial progress on fixing array parameters for RPCs Fixed data pointer being moved by incorrect size variable
4 Years Ago
Check permissions for suicide, noclip, devcam Merge branch 'master' of sbox
4 Years Ago
Voice chat UI and attempt to network voice data properly
4 Years Ago
Fixed GameTask not running Add GetInteracts* for collision property Removing unused code Bind ModelEnt.SetInteracts* Give player CollisionLayer.Player Explicitly define player movement layers Layer caps Added Entity.DeleteAsync( float seconds ) Weapon collision group so player doesn't stomp it through the world
4 Years Ago
dm_yard update
4 Years Ago
rust content rebuild Remove unused Compiling core Missed these
4 Years Ago
Metal footsteps Setting some material hammer scales Add crossbow r_hold bone Light prefabs Arrow model UI textures (png etc) can be hotloaded background-position and background-size work as expected UI transform tests Default transform-origin to center Tweak transform test Merge branch 'master' of sbox
4 Years Ago
Add simple voice chat as a starting off point
4 Years Ago
Don't spam debug when a friend's status changes ImageLoader handle formatting a bit better
4 Years Ago
sv_cheats 0 Always allow the listen server host to cheat Removing some unused cheat code
4 Years Ago
Added Entity.Task No need for this Join Garry's Listen Server button now GameTask cleanup