userTaylor Reynoldscancel
reporust_rebootcancel

1,161 Commits over 3,592 Days - 0.01cph!

25 Days Ago
HeavyPlatePants repose/lods
25 Days Ago
HeavyPlateJacket repose/lods
26 Days Ago
Heavy plate helmet repose
26 Days Ago
All scientist LODs + prefab updates
26 Days Ago
Tshirt.Long repose (female)
26 Days Ago
Tshirt.Long repose (male)
26 Days Ago
Fixed outdated material reference in some player seeds
27 Days Ago
Hat.Cap repose
27 Days Ago
Roadsign Glove LODs - Male/Female
27 Days Ago
Metal Plate LODs - Male/Female
27 Days Ago
Roadsign pants LODs + fixed normals
27 Days Ago
Roadsign jacket LODs + fixed normals
27 Days Ago
Boots LODs
29 Days Ago
Metal mask LODs
29 Days Ago
Makeshift Hazmat LODs + bakeLODs
32 Days Ago
Pants LODs - Male/Female
32 Days Ago
Tactical Gloves LODs
32 Days Ago
Hoodie LODs - Female
32 Days Ago
Hoodie LODs - Male
34 Days Ago
System uses burst cloth instead of unity physics Set up generic circle charm with burst cloth
34 Days Ago
Baseline from hackweek prototype
34 Days Ago
Added repair bench to playground.player for easier skin testing
34 Days Ago
Candle Hat repose
34 Days Ago
Burlap Headwrap repose
34 Days Ago
Instance bucket helmet from fbx
34 Days Ago
Bucket helmet repose
34 Days Ago
Boonie hat repose
34 Days Ago
Beenie hat repose
35 Days Ago
Wolf Headdress improved skinning
35 Days Ago
Wolf Headdress updated
35 Days Ago
All heads LODs Heads combined into 1 object per LOD
36 Days Ago
Update female torso skin weights to fix neck seam
40 Days Ago
merge from skin_bent_normals
43 Days Ago
Female Body LODs
43 Days Ago
Male body LODs
43 Days Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
2 Months Ago
added some mannequin prefab variants for poses
2 Months Ago
Added WIP mannequin prop