userTaylor Reynoldscancel
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883 Commits over 3,227 Days - 0.01cph!

8 Months Ago
Added lods to minigunammopack wearable
8 Months Ago
Updated minigun ammo pack with final model (placeholder materials for now)
8 Months Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
8 Months Ago
Heavy Scientist viewmodel setup (for Paddy)
8 Months Ago
Split heavy scientist backpack into tanks + instruments
8 Months Ago
Minigun ammo backpack fixes/cleanup
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
Added placeholder minigun ammo pack
9 Months Ago
Scene updates
9 Months Ago
Initial work
10 Months Ago
merge from main
10 Months Ago
Updated 4K textures for SmallBackpack
10 Months Ago
subtract 92275 (4k textures on main media_projects branch)
10 Months Ago
Changed button design on large backpack
10 Months Ago
Updated player remains textures/materials
10 Months Ago
Updated player remains model/lods + prefab update Updated player remains material (still wip)
10 Months Ago
Abyss hazmat helmet02/03 pipe fixes
10 Months Ago
Abyss hazmat helmet01 pipe fixes
10 Months Ago
Arctic Suit pipe fixes
10 Months Ago
Updated third person model and world model Deleted old placeholder model
10 Months Ago
Updated model/prefabs Added Christoffer's WIP textures
10 Months Ago
Added holster mount bone to backpack wearables which gets retargeted
10 Months Ago
merge from main
10 Months Ago
Updated large backpack with a better placeholder (tinted arctic hazmat bag)
10 Months Ago
Added Nacho's small backpack art
11 Months Ago
fixed third person speargun offset
11 Months Ago
Added "Use Scene Transforms" option, to override the stored transforms
12 Months Ago
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12 Months Ago
SkinDefault subsurface profile tweaks
12 Months Ago
merge from modelviewerfixes
12 Months Ago
Merge from Main
12 Months Ago
Small backpack art, cherry picked from 90436 (wrong branch)
1 Year Ago
Twitch Rivals hazmat variation
1 Year Ago
Added options for Anti-Aliasing, God Rays, Motion Blur Reflection probe can now render on frame 0 using time slicing options
1 Year Ago
Modelviewer fixes from August post-processing changes
1 Year Ago
Fixed NRE from sound array not matching fish type array in fishtrophy Updated fish animation
1 Year Ago
Fixed Sardine sliding in FishTrophy
1 Year Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
1 Year Ago
testshelf
1 Year Ago
Cinematic 4k Textures/Materials for: -HuntingTrophy_Fish -HuntingTrophy_Large -HuntingTrophy_Small
1 Year Ago
Added nameplate to huntingtrophylarge
1 Year Ago
Added rigged versions of all the fish types Added simple fish animation
1 Year Ago
Fixed DraculaMask pickup highlight
1 Year Ago
World models for DraculaMask/DraculaCape
1 Year Ago
Dracula outfit viewmodel
1 Year Ago
DraculaMask fits over a bandana
1 Year Ago
Dracula outfit lods
1 Year Ago
disabled wind on Dracula Cape
1 Year Ago
Waistcoat fix for DraculaCape_Cinematic