userTaylor Reynoldscancel
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1,043 Commits over 3,347 Days - 0.01cph!

7 Months Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
7 Months Ago
Parent tunic controller to pelvis & add bone retarget
7 Months Ago
Added proxy test with more strategic bone placements
7 Months Ago
Fixed problem with blue viper material
7 Months Ago
Merge from main
8 Months Ago
Added back in pouch/satchel constraints (got nuked somehow)
8 Months Ago
World model
8 Months Ago
4x tunic bones test
8 Months Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
8 Months Ago
Skinning updates, burst cloth tweaks
8 Months Ago
Tunic rig/burst cloth setup, still WIP
8 Months Ago
Pouch/Satchel rig/burst cloth setup
8 Months Ago
Belt pelt constraints setup Added mantle/head back into prefab
8 Months Ago
Bone retarget on belt pelt bones
8 Months Ago
Added root bone above belt pelts Setup burst cloth for belt pelts
8 Months Ago
Added belt pelts to skeleton/prefab
8 Months Ago
Updated backpack pelt constraints
8 Months Ago
Frontier bag cloth material
8 Months Ago
Backpack pelt constraints
8 Months Ago
Updated model Updated backpack settings
8 Months Ago
Backpack/Backpack Pelts setup
8 Months Ago
Added body mesh back into prefab
8 Months Ago
Updated frontier hazmat rig, skeleton definition & prefabs (just backpack for now)
8 Months Ago
Added Natural Dye set and some colours
8 Months Ago
Hair Dye properties work with the standard shader (just colour for now) Hair Cap no longer does incorrect gamma adjustment
8 Months Ago
Debug hair dye setups Debug hair cap geometry
8 Months Ago
Style 02 setup/debug
8 Months Ago
Added head.male.average
8 Months Ago
Added mid skin materials Added mid head variation Added EyeAO materials
9 Months Ago
Playground.Player scene updates
9 Months Ago
Updated skinning on male player model with forearm twist bones and elbow twist bone
9 Months Ago
Added new head to skinset.male
9 Months Ago
Reset skin colour gradient on all skin sets (for now)
9 Months Ago
Updated player_model bind pose
9 Months Ago
Blue variant + texture tweaks
9 Months Ago
player_model fixes (fixes broken eyes, broken censor objects)
9 Months Ago
Added Pit Viper model/mats/textures
9 Months Ago
Added versions of ghost sheet and dracula cape without burst cloth rig Added proxy cape models
9 Months Ago
Crocodile prefab work
9 Months Ago
Crocodile prefab references crocodile model (no longer model in animation fbx) Split animations into separate .fbx files Updated animations with correct scale (exported from source) Folder/file cleanup
9 Months Ago
Renamed crcodile anims file
9 Months Ago
Initial setup
9 Months Ago
Updated DraculaCape with new settings
10 Months Ago
Prisoner Hood cinematic assets
10 Months Ago
Raised charms to prevent clipping with hand
10 Months Ago
Added rigged model (separate model for now)
10 Months Ago
Frontier Hazmat viewmodel
10 Months Ago
Lods + bakedLOD textures/material
10 Months Ago
merge from main
10 Months Ago
Added test fur trim setup to viewmodel