155,707 Commits over 4,536 Days - 1.43cph!

10 Years Ago
Manifest update
10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
10 Years Ago
Added profiler samples to workshop skin loading
10 Years Ago
Fixed memory leak when workshop skin texture file cannot be found
10 Years Ago
fixed revolver showing muzzlebrake all the time
10 Years Ago
Added "itemskins" convar to toggle workshop item skins
10 Years Ago
Playback wip
10 Years Ago
More profiler workshop skin profiler samples
10 Years Ago
Rust.Workshop plugin has profiler enabled in debug build
10 Years Ago
balance/functionality of Locker Fish provides animal fat shopfront no longer blocks wall placement on triangle foundations protocol++
10 Years Ago
compile fix
10 Years Ago
WIP netting wall frame block and spinner wheel
10 Years Ago
Entity creation is grouped by entity name in profiler Removed some needlessly deep nested profiler samples
10 Years Ago
Playback kinda working
10 Years Ago
Merge from main
10 Years Ago
Disabled MaterialColorLerp (memory, performance)
10 Years Ago
Fixes, updated test demo
10 Years Ago
Stone block set vert count reduction, prefabs update
10 Years Ago
Added TimeWarning.BeginSample / EndSample (for coroutine profiling inside plugins)
10 Years Ago
Playback
10 Years Ago
Rocket launcher world model uv fix
10 Years Ago
Metal block set vert count reduction, prefabs update
10 Years Ago
Added timedemo command
10 Years Ago
Added demo.timescale
10 Years Ago
Reduced stuttering and GC from workshop skin loading (this needs rethinking)
10 Years Ago
less detail on wall.frame.stone LOD0
10 Years Ago
Experiment: More granular network cells (64 meters per cell instead of 126.5)
10 Years Ago
wall/window/doorway metal tier LOD0 further optimization
10 Years Ago
playing demos loads the world in properly
10 Years Ago
Merge from main
10 Years Ago
Merge from vertex_count_simplification
10 Years Ago
Server sends full snapshot when recording a demo
10 Years Ago
merged from main
10 Years Ago
Plant skin instantiates are load balanced
10 Years Ago
Merged demo recording into main
10 Years Ago
Removed old demo
10 Years Ago
Rebuilt plugins just in case
10 Years Ago
Server compile fix
10 Years Ago
Presumably fixed workshop skin load issue on Windows
10 Years Ago
Fixed plant skins not recycling
10 Years Ago
Client side plant entities pool
10 Years Ago
fixed a bug with the muzzleflash being offset improperly
10 Years Ago
Native updates
10 Years Ago
Profiler cleanup
10 Years Ago
More profiler cleanup
10 Years Ago
fixed sounds playing out of synch on the sawn-off shotgun viewmodel reload
10 Years Ago
lowered cost of flame turret fixed lock position on locker
10 Years Ago
out of stock vending machines show up as red on the map