branchrust_reboot/maincancel

38,681 Commits over 4,536 Days - 0.36cph!

1 Year Ago
merge from fix_jackhammer
1 Year Ago
merge from gesturebind_log_fix
1 Year Ago
merge from admin_invis_misc_fixes
1 Year Ago
merge from scene_warmup_fixes
1 Year Ago
merge from cargorange
1 Year Ago
merge from spas12_vm_ironsights
1 Year Ago
merge from Attackheli_Buildvolume
1 Year Ago
merge fix_invoke_handler_errors to main
1 Year Ago
head_lookdown_debug -> main
1 Year Ago
merge fix_hp_post_restart to main
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
merge from crafting_search_improvements
1 Year Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
1 Year Ago
merge from canyon-fog-fix
1 Year Ago
merge glass_fix_resourcerefs to main
1 Year Ago
Merge fixes from /indirect_instancing
1 Year Ago
decor_lighting_dlc -> main
1 Year Ago
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1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
merge from ui_mipmaps_fixes
1 Year Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
merge fix_static_respawn_areas to main
1 Year Ago
merge from ui_mipmap_fixes
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
Fix server restart warning NRE
1 Year Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
gunshot_network_range_improvements -> main
1 Year Ago
merge from vclouds_default_enable
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
merge from vclouds_default_enable
1 Year Ago
syncvar_load_fix_2 -> main
1 Year Ago
syncvar_loading_fix -> main
1 Year Ago
Merge from /indirect_instancing
1 Year Ago
merge /main/glass_fix_resourcerefs to main
1 Year Ago
Ensure the deferred indirect lighting active property flag gets set in builds
1 Year Ago
merge from ui_mipmaps_fixes
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
Merge Indirect Instancing
1 Year Ago
Merge: from baseplayer_serverupdateparallel - Fixes NRE when UsePlayerUpdateJobs 1/2 is enabled Tests: unit tests
1 Year Ago
merge from decor_lighting_dlc
1 Year Ago
merge from buried_item_null_checks
1 Year Ago
Enabled default indirect lighting implementation when in prefab edit mode as the deferred indirect lighting script won't be present
1 Year Ago
Merge from foliage_instancing
1 Year Ago
Fixed an issue where spatial environment volumes were being registered to be rendered when they shouldn't have been
1 Year Ago
merge from pilot_hazmat_dlc
1 Year Ago
Merge from s2p_flatten
1 Year Ago
merge static field reset code gen improvements back to main.